Commit Graph
5 Commits
Author SHA1 Message Date
Eric WagonerandClaude Opus 5.5 cd9d14ec35 The voice: every game speaks in its own world
Conventions gain a section on in-game language: an image with every
fact, the fact exact, unfolding effects told a turn at a time and naming
the turn they end on, our own words rather than an older version's, and
chronicle wording shipped without a rules revision. new-game.sh points
at it, and the demo game's lines follow it. Born in Waving Hands'
atmospheric chronicle.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
2026-09-24 23:57:59 -04:00
Eric WagonerandClaude Fable 5.1 bce01a013a The family list knows the hall: about panels link to gamehall.kestrelsnest.social, and a new game gets a card there
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
2026-09-23 21:04:28 -04:00
Eric Wagoner 151bc81aeb new-game.sh names the share card and touch icon a game must add 2026-09-23 15:46:58 -04:00
Eric Wagoner f1c9b29e66 new-game.sh installs the server's packages too 2026-09-23 11:00:52 -04:00
Eric WagonerandClaude Fable 5.1 1cd24e3ddd The game kit: the shared infrastructure of Wiz-War and Waving Hands as a template
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
2026-09-23 11:00:05 -04:00