Dip's new tagline in the family, and the writing rules learned from the Dip and Wiz-War passes
A deliberate tagline triplet may stay (Wiz-War's), a button may name its action and its cost, a game may voice a template line its own way, and the list of load-bearing words grows: client-matched errors, replay goldens, stored shares, and bot lines told apart by shape. Bots should not share scaffolding. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
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<div class="art"><img class="fill dip" src="dip.jpg" alt="Dip's chart of Europe at the opening: the seven powers' armies and fleets on their home centers, joined by the lines they may move along."></div>
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<div class="body">
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<h2>Dip</h2>
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<p class="pitch">Seven powers. One map. Nobody has to keep their word.</p>
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<p class="pitch">Seven powers share one map, and none of them has to keep its word.</p>
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<p class="facts">2 to 7 players · an unofficial rebuild of Allan B. Calhamer's 1959 Diplomacy</p>
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<span class="play">Play at dip.kestrelsnest.social →</span>
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</div>
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