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Design spec for the bggpipe shelf-to-BGG pipeline, CLAUDE.md and bgg-api skill capturing BGG API constraints, ruff format-on-edit hook, README, LICENSE, and .gitignore. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
34 lines
2.7 KiB
Markdown
34 lines
2.7 KiB
Markdown
# CLAUDE.md
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This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
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## Project
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`bggpipe` — a resumable, idempotent CLI pipeline: shelf photos → Claude vision title + edition-cue extraction → BoardGameGeek ID and version matching → human review → collection diff → upload to BGG via Playwright → metadata enrichment (`games.json`). Full design: @bgg-shelf-pipeline-spec.md. **The repo is greenfield — no code exists yet.** Follow the spec's "Suggested Build Order" when scaffolding; re-run `/init` once code exists.
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## Stack (decided, not yet scaffolded)
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- Python 3.12+, deps via **uv** (`uv add`, `uv run`), CLI framework **typer**, tests **pytest**, lint/format **ruff**.
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- Browser automation: **Playwright** (not Selenium). Needs `uv run playwright install chromium` after install.
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- Vision: Anthropic API, latest Sonnet model.
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## Hard rules (from spec — never violate)
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- **≤1 request every 2 seconds** to any BGG endpoint; jittered backoff on 429/503. Upload stage: 2–4 s randomized delay between games.
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- **Credentials never touch disk or logs.** `ANTHROPIC_API_KEY`, `BGG_USERNAME`, `BGG_PASSWORD` come from env vars only. Playwright storage state is credential-adjacent — keep it gitignored.
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- **Every stage is idempotent and resumable** — killing mid-run and restarting must lose no work; re-runs skip already-processed items.
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- Use only the XML API2 and the public website — no undocumented BGG endpoints (BGG tightened access policies in 2025).
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- BGG has **no write API**: writes drive the real website with a logged-in Playwright session.
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## Domain gotchas
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- Base game vs. expansion vs. new edition is the top failure mode — bias matching toward `ambiguous` over auto-match ("Wingspan Europe" must not match base Wingspan).
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- Editions/versions matter: Eric owns multiple editions of some games — each is a separate collection entry (keyed by `collid` on BGG). Never guess a version: no legible cues → `version_unknown` and a version-less collection entry.
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- Normalize titles (casefold, strip punctuation/articles, special chars like é/&/:) identically on both sides of a match; dedupe across photos but keep `source_photos` provenance.
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- Detailed BGG API behavior (202 queueing, collection-endpoint quirks, endpoints): use the `bgg-api` skill. **If the spec's BGG behavior changes, update the `bgg-api` skill to match** — they must not drift.
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## Git
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- Remote is self-hosted Gitea 1.26 (`git.kestrelsnest.social`), **not GitHub** — `gh` CLI does not work here.
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- Commit `data/matches.csv`, `data/to_add.csv`, `data/upload_log.csv`, `data/titles.json`, `data/games.json`. Never commit `data/bgg_cache/`, `photos/`, Playwright storage state, or `.env`.
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