Eric Wagoner eric
eric pushed to main at eric/wizwar6e 2026-09-18 03:45:37 +00:00
d76a18d5e6 A seated wizard leaves the room's expected list, live and on rebuild
eric pushed to main at eric/wizwar6e 2026-09-18 03:22:01 +00:00
1ebd6dbe47 A refused seat is logged, and the wallet drops a seat only on the second refusal in a row
eric pushed to main at eric/wizwar6e 2026-09-18 03:07:44 +00:00
f738957100 Rev 24: a REFLECTION against a permanent curse afflicts both wizards
eric pushed to main at eric/wizwar6e 2026-09-18 01:18:37 +00:00
f26893f45b The reel measures its padding inside its width, so it stays within the share page on a phone
eric pushed to main at eric/wizwar6e 2026-09-18 01:11:51 +00:00
942e04c821 The reel fits a phone: title on its own line, a smaller caption, controls that stay on screen
eric pushed to main at eric/wizwar6e 2026-09-18 00:49:58 +00:00
11dff428f4 The leading casting panel sizes to its card instead of scrolling inside a sliver
eric pushed to main at eric/wizwar6e 2026-09-18 00:48:49 +00:00
1019cb5a38 The casting panel leads the right column, and a number's movement button sits in the dock
eric pushed to main at eric/wizwar6e 2026-09-17 04:56:08 +00:00
e6ede1aa48 The pulse reads a challenge issue as a caller, not an error
eric pushed to main at eric/wizwar6e 2026-09-17 04:36:52 +00:00
ba1d1d297f The keeper's bell rings at error level, so Sentry files it as high priority and alerts
eric pushed to main at eric/wizwar6e 2026-09-17 04:34:47 +00:00
3c10e0463f The raven sets expectations; Create and Join say so when the table is not yet reached
eric pushed to main at eric/wizwar6e 2026-09-17 04:30:52 +00:00
1be1cf7d1b A lobby may challenge the keeper, and the table can talk before the boards flip
eric pushed to main at eric/wizwar6e 2026-09-17 04:25:09 +00:00
de279364ce The table-talk count is reactive, so your own words never show as unread
eric pushed to main at eric/wizwar6e 2026-09-17 04:22:57 +00:00
8582b7feb7 What you missed, in facts; a timeline on the reel; room for table talk
eric pushed to main at eric/wizwar6e 2026-09-17 04:07:36 +00:00
80dd7a7865 Rev 23: POWER DRAIN drains the number played; the troll punches walls; the first-person stack fits
eric pushed to main at eric/wizwar6e 2026-09-17 03:56:14 +00:00
803c51415e Rev 22: TELEPORT crosses the maze's outer edge anywhere
eric pushed to main at eric/wizwar6e 2026-09-17 03:47:11 +00:00
7a6aa3d2a1 View controls above the board, decisions below it, the account beside it
eric pushed to main at eric/wizwar6e 2026-09-17 03:32:36 +00:00
648f6ab8cd Receipts under resolved attacks; the cast line clears; the table holds still; teleport wraps
eric pushed to main at eric/wizwar6e 2026-09-17 03:05:34 +00:00
7d0c1c68a3 A cast that resolved at once draws the sight line it was accepted on
eric pushed to main at eric/wizwar6e 2026-09-17 02:52:57 +00:00
12a655868b The table says when it is out of reach, a finished table can call a rematch, and spells and treasure read plainly
eric pushed to main at eric/wizwar6e 2026-09-17 02:35:03 +00:00
bc99ee3eb7 Attacks aimed at a bush or the ooze: five points clear the square