- Help said "walk, then act"; the rules let moves and cards come in any order, and now the help does too. - The council's advice is derived from the live view while its panel is open, so a Number just played for movement is no longer recommended. It rests when the turn is not yours; "ask again" had nothing to add. - The landing puts the name and the ways in before the clip, and beside it on a desktop: at 1280x720 the play button and Create/Join are above the fold. - The replay page opens with the same deed the share card promises, and "play free" stands beside the reel instead of after the history. - In hotseat the "pass the device" scrim stood above the roll-off, so the first click on "begin" landed on the handoff card. The handoff waits for the dice. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
156 lines
4.8 KiB
Svelte
156 lines
4.8 KiB
Svelte
<script lang="ts">
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// The public share page (/watch/<id>): one turn of one game, watchable
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// by anyone, spectator-redacted — the rest of the game stays private.
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// The reel opens in first person through the turn-owner's eyes, framed
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// by enough chrome to explain itself and point the way home.
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import Replay from "./Replay.svelte";
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import type { GameEvent, GameView } from "@wizwar/engine";
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const id = location.pathname.split("/")[2] ?? "";
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// Under the vite dev server the API lives on the game server's port.
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const API = location.port === "5173" ? `http://${location.hostname}:8787` : "";
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interface ShareSteps {
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steps: { seq: number; actor: string; events: GameEvent[]; view: GameView }[];
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actor: string;
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round: number;
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whole?: boolean;
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/** The turn's deed in one line, as the share card says it. */
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headline?: string | null;
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}
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let data = $state<ShareSteps | null>(null);
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let failed = $state(false);
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let reelKey = $state(0);
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$effect(() => {
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fetch(`${API}/api/share/${id}`)
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.then((r) => (r.ok ? r.json() : Promise.reject(new Error("gone"))))
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.then((d) => (data = d))
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.catch(() => (failed = true));
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});
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</script>
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<div class="share-page">
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<header class="share-head">
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<a class="share-brand" href="/">WIZ-WAR</a>
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{#if data}
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<div class="share-title">
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{#if data.whole}
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<span class="share-deed">The whole tale{data.actor ? ` — ${data.actor} triumphant` : ""}</span>
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{:else if data.headline}
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<span class="share-deed">{data.headline}</span>
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<span class="share-sub">an instant replay of {data.actor}'s turn{data.round ? `, round ${data.round}` : ""}</span>
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{:else}
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<span class="share-deed">Instant replay — {data.actor}'s turn{data.round ? ` (round ${data.round})` : ""}</span>
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{/if}
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</div>
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{/if}
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</header>
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{#if failed}
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<div class="share-note">
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<p>This replay has wandered off — the link may be old, or the game gone.</p>
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<a class="share-cta" href="/">▶ deal yourself into a fresh game</a>
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</div>
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{:else if !data}
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<div class="share-note"><p>Rebuilding the turn…</p></div>
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{:else}
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<div class="share-stage">
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{#key reelKey}
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<Replay steps={data.steps} moment pov={data.actor} endLabel="⟲ watch it again"
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onclose={() => (reelKey += 1)} />
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{/key}
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</div>
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<div class="share-play">
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<a class="share-cta" href="/">▶ play free — two to six wizards enter the maze</a>
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</div>
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{/if}
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<footer class="share-foot">
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<p>
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<strong>Wiz-War</strong> is Tom Jolly's 1983 game of magical combat in
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a stone labyrinth. This digital table is an unofficial, non-commercial
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fan re-creation of the sixth edition (Chessex, 1993) — every card
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transcribed, every wall verified, replays rebuilt move by move from
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the game's own ledger.
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</p>
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</footer>
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</div>
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<style>
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.share-page {
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min-height: 100vh;
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background: #171a20;
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color: #d8d2c0;
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font-family: "Archivo Narrow", system-ui, sans-serif;
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display: flex;
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flex-direction: column;
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align-items: center;
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padding: 1rem;
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}
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.share-head {
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display: flex;
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align-items: baseline;
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flex-wrap: wrap;
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gap: 1rem;
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width: min(46rem, 100%);
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margin-bottom: 0.6rem;
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}
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.share-brand {
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font-family: "Oswald", sans-serif;
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letter-spacing: 0.3em;
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font-size: 1.1rem;
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color: #e0b34a;
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text-decoration: none;
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}
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.share-title {
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font-family: "Oswald", sans-serif;
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text-transform: uppercase;
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letter-spacing: 0.12em;
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font-size: 0.85rem;
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color: #e9e1cb;
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}
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.share-deed { display: block; }
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.share-sub { display: block; text-transform: none; letter-spacing: 0.02em; color: #8d8672; font-size: 0.8rem; }
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.share-play { width: min(46rem, 100%); margin-top: 0.8rem; text-align: center; }
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/* The reel is a modal everywhere else; here it stands in the page. */
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.share-stage { width: min(46rem, 100%); }
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.share-stage :global(.replay-scrim) {
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position: relative;
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inset: auto;
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background: none;
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padding: 0;
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display: block;
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z-index: 1;
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}
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.share-stage :global(.replay) { width: 100%; max-height: none; }
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.share-note {
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background: #efe8d4;
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color: #3a2f1f;
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border-radius: 4px;
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padding: 1.2rem 1.5rem;
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margin: 2rem 0;
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font-family: "Courier Prime", monospace;
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text-align: center;
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}
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.share-foot {
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width: min(46rem, 100%);
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margin-top: 1rem;
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color: #8d8672;
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font-size: 0.9rem;
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line-height: 1.5;
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}
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.share-foot strong { color: #c9a72a; }
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.share-cta {
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display: inline-block;
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margin-top: 0.4rem;
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background: #e9e1cb;
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color: #43331f;
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border: 1.5px solid #43331f;
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border-radius: 3px;
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padding: 0.45rem 0.9rem;
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text-decoration: none;
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font-family: "Oswald", sans-serif;
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letter-spacing: 0.06em;
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}
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</style>
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