Files
wizwar6e/packages/web/src/fx-sprites/Shield.svelte
T
Eric WagonerandClaude Fable 5 308f1b6ff9 The fireball sets the bar, and the rest of the catalog rises to it
Eric's fireball lands as the house style — layered construction,
gradient core, glow halo, a directional tail riding rotate="auto" —
with its defs scoped per instance via $props.id(), so simultaneous
fireballs cannot steal each other's gradients. The rest of the
catalog is rebuilt in its image: the waterbolt becomes its cold
sibling (spray tail, no turbulence — one heavy filter stack is
enough); lightning grows a glowing core and branching forks; the
burst blooms through a fire gradient with a shockwave and flying
embers; the splash throws a crown of droplets; the shield raises a
gradient dome with a rim strike; the pow star flashes white and
radiates speed dashes; claws leave tapered gashes; the absorbed card
spirals in along a pull ring; the soul is a proper little ghost with
eyes, swaying as it rises; fireworks ride colored trails; Chaos
catches card slips in its vortex; the pit opens a gradient hole that
swallows a faller; ooze splats and flings blobs; the thornbush sheds
leaves; slime closes over and pops bubbles; masonry dust goes soft
with falling grit. Whiff, tacks, portal, and the sector ghosts keep
their simpler forms on purpose — restraint is part of the style.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-17 10:16:01 -04:00

53 lines
1.6 KiB
Svelte

<script lang="ts">
import type { FxOf } from "../fx";
import { center } from "./geom";
let { fx }: { fx: FxOf<"shield"> } = $props();
const uid = $props.id();
const c = $derived(center(fx.at));
</script>
<defs>
<radialGradient id={`shield-dome-${uid}`}>
<stop offset="0" stop-color="#ffe9a3" stop-opacity="0" />
<stop offset="0.75" stop-color="#ffdf7a" stop-opacity="0.25" />
<stop offset="1" stop-color="#c9a72a" stop-opacity="0.9" />
</radialGradient>
<filter id={`shield-glow-${uid}`} x="-80%" y="-80%" width="260%" height="260%">
<feGaussianBlur stdDeviation="3" result="blur" />
<feMerge><feMergeNode in="blur" /><feMergeNode in="SourceGraphic" /></feMerge>
</filter>
</defs>
<circle cx={c.x} cy={c.y} r="16" fill={`url(#shield-dome-${uid})`} class="dome" filter={`url(#shield-glow-${uid})`} />
<circle cx={c.x} cy={c.y} r="16" class="rim" />
<style>
.dome {
transform-box: fill-box;
transform-origin: center;
animation: dome 0.7s ease-out forwards;
}
.rim {
transform-box: fill-box;
transform-origin: center;
fill: none;
stroke: #fff3c4;
stroke-width: 2;
animation: rim-strike 0.7s ease-out forwards;
}
@keyframes dome {
0% { opacity: 0; transform: scale(0.6); }
30% { opacity: 1; transform: scale(1.1); }
60% { transform: scale(0.95); }
100% { opacity: 0; transform: scale(1.15); }
}
@keyframes rim-strike {
0% { opacity: 0; transform: scale(0.6); }
28% { opacity: 1; transform: scale(1.12); }
45% { opacity: 0.4; }
58% { opacity: 0.9; transform: scale(0.95); }
100% { opacity: 0; transform: scale(1.18); }
}
</style>