The home-base star polygon had no pointer-events rule, so clicking the middle of a home square hit the star instead of the floor — you had to aim around its points to move or target there. The star and every other decorative vector (terrain fallbacks, treasure circles, dim warp rings) are now click-transparent; the floor rect beneath owns every tap, as the token-art images always did. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>