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wizwar6e/packages
Eric WagonerandClaude Fable 5 b8bb60cf6d Milestone one: the pane becomes the cockpit
FPV play begins. On your turn the pane takes the helm: arrows or WASD
— quarter-turns are free camera, a stride issues a REAL move command
through the same cautions and refusals as a board click, and a wall
bounces you with the table's own toast. While the player steers, the
director keeps its hands off the idle facings; your own magic still
turns your head, and cutaways still fire. The layout inverts to match
the mode: the 3D view is the primary window into the game, the
top-down board reduced to a keymap beneath it, with the control hint
in the pane's corner. Typing in chat is never hijacked.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-24 00:02:16 -04:00
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