The static server sent no Cache-Control at all, so browsers heuristically cached index.html — and a stale index.html pins its user to last deploy's hashed assets no matter how often they reload. That is how "watch the whole game" could show someone an app without the feature minutes after it shipped. Hashed assets now cache forever (immutable); everything else revalidates. And per playtesting: a finished game offers no actions — isYourTurn now requires the playing phase, which retires the pick-up/drop/punch/ discard/end-turn row the moment the trophy drops. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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402 B
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[ 193ms] [ERROR] Failed to load resource: the server responded with a status of 404 () @ https://fonts.gstatic.com/s/caveat/v23/WnzQHAc5bAfYB2QRah7pcpNvOx-pjcB9KomBkMTTKQ2ysvYDK_guvzEJ99YU.woff2:0
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[ 6215ms] [ERROR] Failed to load resource: the server responded with a status of 404 () @ https://fonts.gstatic.com/s/caveat/v23/WnzQHAc5bAfYB2QRah7pcpNvOx-pjcB9KomBkMTTKQ2ysvYDK_guvzEJ99YU.woff2:0
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