4 Commits
Author SHA1 Message Date
Eric Wagoner 7bd82d7679 Merge branch 'automatons' 2026-08-16 18:34:43 -04:00
Eric WagonerandClaude Fable 5 2c3e622ce5 Rev 9: REDIRECTION connects the exits you choose
Playtesting read the card right and the engine had it wrong. "Placing
the A tokens on one set of exits & the B tokens on the other" means
the two exits you mark BECOME a pair — and their former partners pair
with each other — not that the two exits trade destinations. Under
rev 9, click the exit and then the exit you want it to connect TO
(the hint now says so); already-connected exits are refused. Earlier
games keep the swap their logs were validated against. Test pins the
full four-way rewiring.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-16 16:40:35 -04:00
Eric WagonerandClaude Fable 5 d9922da4df Number cards ride along on edge and cell casts
The edge-click dispatch attached the tapped number card only for
wall attacks, so the warp wand's first use could never receive its
charges ("a wand's first use needs a number card" no matter what),
and wall of fire silently burned one turn instead of its NUMBER.
Cell-target casts had the same gap for duration terrain. The attached
number now rides every edge and cell cast.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-16 16:21:54 -04:00
Eric WagonerandClaude Fable 5 4ef3ee5641 Drop playwright scratch output from tracking
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-16 16:21:46 -04:00

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