The masonry becomes files: first-person textures join the paintable art

The six materials move out of the renderer into public/textures/*.png —
repaint any of them (any size; the sampler reads each file's own scale)
and refresh, exactly as the token SVGs work. fpv/textures.ts keeps the
procedural bake as the shipped default and the stand-in while files
load, and the /?tokens gallery grows a masonry section showing the set
beside the tokens they will someday match.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Eric Wagoner
2026-08-23 12:48:58 -04:00
co-authored by Claude Fable 5
parent cf6349aca8
commit fb89d752ae
9 changed files with 140 additions and 79 deletions
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