The masonry becomes files: first-person textures join the paintable art
The six materials move out of the renderer into public/textures/*.png — repaint any of them (any size; the sampler reads each file's own scale) and refresh, exactly as the token SVGs work. fpv/textures.ts keeps the procedural bake as the shipped default and the stand-in while files load, and the /?tokens gallery grows a masonry section showing the set beside the tokens they will someday match. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Fable 5
parent
cf6349aca8
commit
fb89d752ae
Binary file not shown.
|
After Width: | Height: | Size: 517 B |
Reference in New Issue
Block a user