Two-player decks shed LIFESAVER, as the card itself instructs
"Not applicable in a 2-player game." — the card face. New games deal from deck revision 2, which removes it when exactly two wizards sit down; three or more keep it. The revision travels in GameConfig and the persisted start line, and stored games without one replay against the original build — changing an existing game's deck composition would scramble its deterministic replay. Test pins all three cases: removed at two, present at three, present in legacy two-player games. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Claude Fable 5
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@@ -101,6 +101,7 @@ class LocalGame {
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seed,
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sets: expansion ? ["basic", "expansion1"] : ["basic"],
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...(colors ? { colors } : {}),
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deckRev: 2,
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};
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const { state, events } = createGame(config);
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this.config = config;
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