Forfeit legs earn no scolding (from the FPV playtest)

Picking up an object ends the turn's actions and movement, yet the
end-turn caution still tallied the unspendable points as a regret.
The unspent-movement reason now stays quiet once actions have ended.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015RCWSTnb1KYTPyL4GmhGnF
This commit is contained in:
Eric Wagoner
2026-08-27 13:56:11 -04:00
co-authored by Claude Fable 5
parent 365cb3821e
commit e4a93ec3aa
+4 -2
View File
@@ -955,8 +955,10 @@
if (view && me) {
const left = view.turn.movementAllowance - view.turn.movementUsed;
// Unspent legs are no regret when the walk ended ON someone's gold —
// stopping there was the point.
if (left > 0 && !treasuresHere.some((t) => t.owner !== view.you)) {
// stopping there was the point — nor when a pickup or drop already
// forfeited them: those points cannot be spent, only mourned.
if (left > 0 && !view.turn.actionsEnded &&
!treasuresHere.some((t) => t.owner !== view.you)) {
reasons.push(`${left} movement point${left === 1 ? "" : "s"} unspent`);
}
const limit = me.displayed.some((c) => c.cardId === "brainstone") ? 9 : 7;