Rev 14: elimination sweeps the board by either door

Two ways out of the game, one cleanup. A wizard killed by damage took
their monsters, sustained spells, and armed ambushes with them; a
wizard eliminated by treasure loss left everything standing — a fire
imp scorching for a dead master, a Medusa still gazing at a corpse.
Both paths now share one sweep, gated at rev 14 so stored games keep
their orphans acting as recorded.

Also: Lifesaver lasts until used, carried as a near-billion-turn
sentinel — which the scoresheet printed. Durations that mean forever
no longer show a number.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Eric Wagoner
2026-08-16 22:27:14 -04:00
co-authored by Claude Fable 5
parent a60467c6fc
commit d4565006bc
5 changed files with 48 additions and 10 deletions
+1 -1
View File
@@ -1367,7 +1367,7 @@
peekCard = { instanceId: `peek-${e.id}`, cardId: e.cardId };
peekCreatureId = null;
}}>
✦ {spellName(e.cardId)} · {e.remainingTurns}
✦ {spellName(e.cardId)}{e.remainingTurns < 9000 ? ` · ${e.remainingTurns}` : ""}
</button>
{/each}
</div>