Rev 14: elimination sweeps the board by either door
Two ways out of the game, one cleanup. A wizard killed by damage took their monsters, sustained spells, and armed ambushes with them; a wizard eliminated by treasure loss left everything standing — a fire imp scorching for a dead master, a Medusa still gazing at a corpse. Both paths now share one sweep, gated at rev 14 so stored games keep their orphans acting as recorded. Also: Lifesaver lasts until used, carried as a near-billion-turn sentinel — which the scoresheet printed. Durations that mean forever no longer show a number. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Claude Fable 5
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@@ -54,7 +54,7 @@ export interface Room {
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const rooms = new Map<string, Room>();
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/** Rules revision new games are dealt under (stored games keep their own). */
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const RULES_REV = 13;
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const RULES_REV = 14;
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const ROOM_CODE_ALPHABET = "ABCDEFGHJKLMNPQRSTUVWXYZ23456789";
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