The table speaks plainer, and keeps its whimsy
Wording throughout the app, the server's messages and the engine's refusals trades its stacked dashes for sentences, while the maze still trusts you to honor its curses, the gallery still listens, and the clockwork still learns its best tricks from the humans at the table. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -8,7 +8,7 @@
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/** Press-and-hold (touch has no hover): report what this fire is. */
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onpeek?: (tip: string) => void;
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} = $props();
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const TIP = "a wall of fire — passing through burns for 4";
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const TIP = "a wall of fire that burns for 4 as you pass through";
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const { press, release } = holdToPeek(() => onpeek?.(TIP));
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const CELL = 48;
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const WALL = 7;
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