Attacks aimed at a bush or the ooze: five points clear the square
A THORNBUSH or ROSEBUSH "will be destroyed" by five points of damage, and the FAQ lets only fire hurt a KILLER OOZE; the table refused every attack aimed at one. An attack tapped onto a bush or ooze now lands on it, the damage accumulating across attackers and turns, and the fifth point clears the square. A WIZARDBLADE is swung from the square beside it, as its text asks of a target that fills a square. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
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Claude Fable 5.1
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@@ -705,3 +705,68 @@ describe("spells cast at a slime wait in the gel", () => {
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expect(hit.slimeTraps[cellKey(spot.cell)]).toBeUndefined();
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});
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});
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describe("attacks aimed at a bush or the ooze", () => {
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function withContent(kind: "thornbush" | "rosebush" | "ooze") {
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const state = toRound2(newGame().state);
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const me = activePlayer(state);
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const { cell } = emptyNeighborCell(state, me.position);
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state.squareContents[cellKey(cell)] = { kind, damage: 0, createdBy: "bob" };
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return { state, me, cell };
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}
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it("a FIREBALL tears a thornbush apart at five points", () => {
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const { state, me, cell } = withContent("thornbush");
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const fireball = giveCard(state, me.id, "fireball");
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const r = applyCommand(state, me.id, { type: "cast", instanceId: fireball.instanceId, target: { kind: "cell", cell } });
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expect(r.ok).toBe(true);
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if (!r.ok) return;
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expect(r.events).toContainEqual(expect.objectContaining({ type: "squareContentDamaged", kind: "thornbush", amount: 5, total: 5 }));
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expect(r.events).toContainEqual(expect.objectContaining({ type: "squareContentDestroyed", kind: "thornbush" }));
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expect(r.state.squareContents[cellKey(cell)]).toBeUndefined();
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expect(r.state.turn.attackUsed).toBe(true);
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});
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it("a thrown dagger scratches a rosebush, and the scratch stays", () => {
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const { state, me, cell } = withContent("rosebush");
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const dagger = giveCard(state, me.id, "dagger");
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const next = must(state, me.id, { type: "cast", instanceId: dagger.instanceId, target: { kind: "cell", cell } });
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expect(next.squareContents[cellKey(cell)]).toEqual(expect.objectContaining({ kind: "rosebush", damage: 3 }));
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});
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it("only fire hurts the ooze", () => {
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const { state, me, cell } = withContent("ooze");
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const dagger = giveCard(state, me.id, "dagger");
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const refused = applyCommand(state, me.id, { type: "cast", instanceId: dagger.instanceId, target: { kind: "cell", cell } });
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expect(refused.ok).toBe(false);
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if (!refused.ok) expect(refused.error).toMatch(/only fire/);
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const fireball = giveCard(state, me.id, "fireball");
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const burned = must(state, me.id, { type: "cast", instanceId: fireball.instanceId, target: { kind: "cell", cell } });
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expect(burned.squareContents[cellKey(cell)]).toBeUndefined();
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});
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it("a WIZARDBLADE is swung at a bush from the square beside it, never from afar", () => {
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const { state, me, cell } = withContent("thornbush");
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const blade = giveCard(state, me.id, "wizardblade");
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const three = giveCard(state, me.id, "number-3", "N", 1);
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const near = applyCommand(state, me.id, {
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type: "cast", instanceId: blade.instanceId, numberInstanceIds: [three.instanceId], target: { kind: "cell", cell },
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});
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expect(near.ok).toBe(true);
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if (near.ok) expect(near.state.squareContents[cellKey(cell)]).toEqual(expect.objectContaining({ kind: "thornbush", damage: 3 }));
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const far = sightedCellsFor(viewFor(state, me.id));
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const farKey = [...far].find((k) => {
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const [x, y] = k.split(",").map(Number);
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return Math.abs(x! - me.position.x) + Math.abs(y! - me.position.y) >= 2 && !state.squareContents[k];
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});
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if (!farKey) return;
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const [fx, fy] = farKey.split(",").map(Number);
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state.squareContents[farKey] = { kind: "thornbush", damage: 0, createdBy: "bob" };
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const refused = applyCommand(state, me.id, {
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type: "cast", instanceId: blade.instanceId, numberInstanceIds: [three.instanceId], target: { kind: "cell", cell: { x: fx!, y: fy! } },
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});
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expect(refused.ok).toBe(false);
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if (!refused.ok) expect(refused.error).toMatch(/beside/);
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});
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});
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