Fireball burns only the stones in play (rules rev 33)

'Destroys all magical stones an opponent is CARRYING' — the owner's
ruling: a stone hidden in the hand is a secret card, not a carried
stone. Only displayed stones burn; the old all-hand burning also leaked
hidden information by announcing cards nobody knew existed. Earlier
games replay their broader fire. All 42 production ledgers verified
before deploy.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0138A8CjeQRpvzKxuMfz1Bqc
This commit is contained in:
Eric Wagoner
2026-08-19 22:19:20 -04:00
co-authored by Claude Fable 5
parent 1cf5d0a68d
commit b67f2a4c8a
4 changed files with 31 additions and 4 deletions
+1 -1
View File
@@ -136,7 +136,7 @@ class LocalGame {
seed,
sets: expansion ? ["basic", "expansion1"] : ["basic"],
...(colors ? { colors } : {}),
deckRev: 32,
deckRev: 33,
};
const { state, events } = createGame(config);
for (const e of events) {