What you missed, in facts; a timeline on the reel; room for table talk
A returning player's slip now lists what happened while they were away — "Automaton took your treasure.", "You lost 3 life.", "It's your turn." — each fact opening the catch-up reel at its moment, read from the missed steps as the server redacted them for that seat; when nothing touched them it says what each wizard was up to instead. The reel gains a timeline: a tick per move in the mover's color, taller where a turn begins, a blow lands, or gold changes hands, and any tick jumps the reel there. The chronicle takes a filter — All, Game, Table talk — with an unread count on the talk that arrived while the casting panel covered it (a wizard's own words never count), a peek at the latest line above the composer while the panel is up, and the composer itself no longer leaves when a response is owed. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
This commit is contained in:
co-authored by
Claude Fable 5.1
parent
80dd7a7865
commit
8582b7feb7
@@ -10,6 +10,7 @@
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import Card from "./Card.svelte";
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import Help from "./Help.svelte";
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import type { HelpTab } from "./help-state";
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import { summarizeMissed } from "./catchup";
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import Replay from "./Replay.svelte";
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import FxGallery from "./FxGallery.svelte";
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import TokenGallery from "./TokenGallery.svelte";
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@@ -1476,6 +1477,26 @@
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return view ? view.treasures.filter((t) => t.owner !== p.id && t.position &&
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t.position.x === p.home.x && t.position.y === p.home.y).length : 0;
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}
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/** What the chronicle shows: everything, the game's own lines, or the talk. */
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let logFilter = $state<"all" | "game" | "talk">("all");
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const isTalk = (text: string) => text.startsWith("\u{1F4AC}") || text.startsWith("\u{1F3B2}");
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function showLine(line: { text: string }): boolean {
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return logFilter === "all" ? true : logFilter === "talk" ? isTalk(line.text) : !isTalk(line.text);
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}
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/** Talk that arrived while the chronicle was covered or filtered away. */
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let seenTalk = $state(0);
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$effect(() => {
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const count = net.chatCount;
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if ((!castPanelOn && logFilter !== "game") || net.lastTalkBy === net.you) seenTalk = count;
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});
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const unreadTalk = $derived(Math.max(0, net.chatCount - seenTalk));
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const lastTalk = $derived.by(() => {
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for (let i = net.log.length - 1; i >= 0; i--) {
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const t = net.log[i]!.text;
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if (t.startsWith("\u{1F4AC}")) return t.slice(2).trim();
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}
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return null;
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});
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/** The table is out of reach: play waits, and nothing here can be sent. */
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const offline = $derived(!local.active && net.roomId != null && net.status !== "connected");
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// Talk that never arrived goes back into the composer, with a word.
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@@ -2354,7 +2375,7 @@
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<Replay steps={net.moment.steps} moment pov={net.moment.owner}
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onshare={() => net.requestShare()} onclose={() => net.closeMoment()} />
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{:else if net.catchUp && net.catchUp.length > 0}
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<Replay steps={net.catchUp}
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<Replay steps={net.catchUp} startAt={net.catchUpStart}
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onshare={net.catchUp[0]?.seq === 0 ? () => net.requestShare(-1) : null}
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onclose={() => net.closeCatchUp()} />
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{:else if local.replaySteps && local.replaySteps.length > 0}
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@@ -2983,9 +3004,24 @@
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<aside class="paper-rail">
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{#if !local.active && net.missedMoves > 0}
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<div class="slip catchup">
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You missed {net.missedMoves} move{net.missedMoves === 1 ? "" : "s"}.
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<button class="stamp tiny" onclick={() => net.requestCatchUp()}>▶ Watch what happened</button>
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<button class="hint-cancel" onclick={() => net.markSeen()}>skip</button>
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<div class="catchup-head">
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You missed {net.missedMoves} move{net.missedMoves === 1 ? "" : "s"}.
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<button class="stamp tiny" onclick={() => net.watchCatchUp(0)}>▶ Watch what happened</button>
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<button class="hint-cancel" onclick={() => net.markSeen()}>skip</button>
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</div>
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{#if net.missedSteps && view.you}
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<ul class="catchup-facts">
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{#each summarizeMissed(net.missedSteps, view.you, view) as f, i (i)}
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<li>
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{#if f.step >= 0}
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<button class="fact-jump" onclick={() => net.watchCatchUp(f.step)} title="watch this moment">▶ {f.text}</button>
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{:else}
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<span>{f.text}</span>
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{/if}
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</li>
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{/each}
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</ul>
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{/if}
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</div>
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{/if}
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{#if view.phase === "finished"}
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@@ -3273,6 +3309,16 @@
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{#if youMustRespond}{@render tableGuidance()}{/if}
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</div>
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{/if}
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<div class="log-filters" class:tucked={castPanelOn} role="group" aria-label="what the chronicle shows">
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{#each [["all", "All"], ["game", "Game"], ["talk", "Table talk"]] as [k, label] (k)}
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<button class:current={logFilter === k} onclick={() => (logFilter = k as typeof logFilter)}>
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{label}{#if k === "talk" && unreadTalk > 0}<span class="talk-badge">{unreadTalk}</span>{/if}
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</button>
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{/each}
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</div>
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{#if castPanelOn && !local.active && unreadTalk > 0 && lastTalk}
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<div class="talk-peek">💬 {lastTalk}</div>
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{/if}
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<div class="chronicle" class:tucked={castPanelOn} aria-label="game log" bind:this={chronicleEl}
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onscroll={onChronicleScroll}>
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{#snippet receipt(line: { text: string; receipt?: string[] })}
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@@ -3284,13 +3330,13 @@
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{/if}
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{/snippet}
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{#if local.active}
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{#each local.log as line, i (i)}
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{#each local.log.filter(showLine) as line, i (i)}
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<div class:table-talk={line.text.startsWith("\u{1F4AC}")}>
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{#if line.receipt}{@render receipt(line)}{:else}{line.text}{/if}
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</div>
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{/each}
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{:else}
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{#each net.log as line, i (i)}
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{#each net.log.filter(showLine) as line, i (i)}
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<div class:table-talk={line.text.startsWith("\u{1F4AC}")}>
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<span class="log-mark" class:blank={!line.actor} style:background={line.actor ? playerColor(line.actor) : "transparent"}></span>{#if line.receipt}{@render receipt(line)}{:else}{line.text}{/if}
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{#if line.notable && line.turn !== null && prefs.instantReplay && !net.spectating}
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@@ -3307,7 +3353,7 @@
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onclick={() => local.rollTableDie()}>🎲 roll the die</button>
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</div>
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{/if}
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{#if !local.active && net.roomId && !net.spectating && !castPanelOn}
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{#if !local.active && net.roomId && !net.spectating}
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<form class="say-box" onsubmit={(e) => {
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e.preventDefault();
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const t = chatDraft.trim();
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@@ -4331,7 +4377,29 @@
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.slip.coach .stamp { margin-left: 0.5rem; }
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.slip.urgent { border-left: 4px solid #b3372b; transform: rotate(0.4deg); }
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.slip.ambush-note { border-left: 4px solid #43331f; font-size: 0.85rem; }
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.slip.catchup { border-left: 4px solid #5b3f9e; display: flex; align-items: center; gap: 0.5rem; flex-wrap: wrap; }
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.slip.catchup { border-left: 4px solid #5b3f9e; }
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.catchup-head { display: flex; align-items: center; gap: 0.5rem; flex-wrap: wrap; }
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.catchup-facts { list-style: none; margin: 0.45rem 0 0; padding: 0; font-size: 0.9rem; }
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.catchup-facts li { margin: 0.15rem 0; }
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.fact-jump { background: none; border: 0; padding: 0; font: inherit; color: #43331f; cursor: pointer; text-align: left; }
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.fact-jump:hover { text-decoration: underline; }
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.log-filters { display: flex; gap: 0.25rem; margin-bottom: 0.3rem; }
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.log-filters.tucked { display: none; }
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.log-filters button {
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font-family: "Oswald", sans-serif;
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font-size: 0.62rem;
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letter-spacing: 0.1em;
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text-transform: uppercase;
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background: none;
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border: 1px solid rgba(233, 225, 203, 0.35);
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border-radius: 3px;
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color: #c9bd9f;
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padding: 0.15rem 0.5rem;
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cursor: pointer;
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}
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.log-filters button.current { border-color: #e9e1cb; color: #e9e1cb; background: rgba(233, 225, 203, 0.14); }
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.talk-badge { margin-left: 0.3rem; background: #b3372b; color: #fff; border-radius: 999px; padding: 0 0.35rem; font-size: 0.6rem; }
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.talk-peek { font-family: "Courier Prime", monospace; font-size: 0.82rem; color: #e9e1cb; background: rgba(233, 225, 203, 0.12); border-left: 3px solid #b3372b; padding: 0.3rem 0.5rem; border-radius: 3px; }
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/* The table out of reach: one plain notice, and the controls beneath it go quiet. */
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.slip.offline-slip {
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border-left: 4px solid #b3372b;
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