Rev 21: collapsing walls crush anyone — monsters included

DESTROY WALL's "anyone in either square next to the wall takes 4
points" swept only wizards; a troll leaned on the falling masonry
untouched. The expansion sheet is explicit — "if a card specifies
'Opponent' or 'Anyone' as a target, this includes Monsters" — so the
collapse now crushes creatures in both squares, at the rim breach's
far side too. Earlier ledgers keep their charmed monsters.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Eric Wagoner
2026-08-17 17:47:14 -04:00
co-authored by Claude Fable 5
parent 6380fae134
commit 7df58d29fa
4 changed files with 61 additions and 2 deletions
+1 -1
View File
@@ -136,7 +136,7 @@ class LocalGame {
seed,
sets: expansion ? ["basic", "expansion1"] : ["basic"],
...(colors ? { colors } : {}),
deckRev: 20,
deckRev: 21,
};
const { state, events } = createGame(config);
for (const e of events) {