The clockworks study three lost duels
Six instincts learned playing Kestrel live, taught to the automatons. Bank guard: enemy gold banked at home is a scoreboard anyone can rob — an empty-handed raider within two of a stocked bank pulls the walker home (the predicate reads only enemy positions, the thief-chase shuttle lesson), and pathDenial blockades the raider's road. Repossession: the bot's own treasure banked by an enemy one delivery from winning becomes a march goal, and the underfoot grab learns the owner exception. Infrastructure: holding DIMENSIONAL WARP near home in the early rounds, the bot anchors one mouth at its doorstep and one beside the richest distant gold — the home-anchored superhighway that won its teacher two games. Turn theft: a carrier one delivery from winning eats LIGHTNING BLAST's stun over any bigger point total. The teleport delivery: carrying with home a blink away but farther by boot, it jumps the ambush and drops next command. Last-counter thrift: a lone remaining counteraction at healthy life waits for something big. A/B vs the prior brain across 100 mirrors: parity (44-52, historical noise band) — the patterns are anti-human, and mirrors don't play like humans. Three scenario tests pin the rungs; 287 tests; 23 ledgers verified. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015RCWSTnb1KYTPyL4GmhGnF
This commit is contained in:
co-authored by
Claude Fable 5
parent
9af7bd80ce
commit
6d88b35516
@@ -3493,7 +3493,7 @@ function walkingDistance(state: GameState, from: Cell, to: Cell): number {
|
||||
}
|
||||
|
||||
/** BFS steps between cells ignoring walls (teleport distance). */
|
||||
function wallIgnoringDistance(board: AssembledBoard, from: Cell, to: Cell): number {
|
||||
export function wallIgnoringDistance(board: AssembledBoard, from: Cell, to: Cell): number {
|
||||
if (cellKey(from) === cellKey(to)) return 0;
|
||||
const seen = new Map<string, number>([[cellKey(from), 0]]);
|
||||
const queue: Cell[] = [from];
|
||||
|
||||
Reference in New Issue
Block a user