Screenplays: authored scenes the engine performs and the reel films

?fpv&script=<name> plays a screenplay — a seeded deal, cards slipped
into hands as props, then a command list run through applyCommand, so
every event on screen is a legal move under the real rules. Ten scenes
ship in the catalog: wormhole heists, a fireball threaded through a
warp, an ambush that watches its corridor through a mouth, the leap
over a conjured pit, and the wall between two homes coming down.

The server grows a public gallery to hang them in: /clips lists the
catalog, /clips/<name> pages each scene in two takes — through the
wizard's eyes and from the board — with og:video unfurls and
Range-served mp4s (Safari refuses video without it). Files live in
the clip vault beside the rooms, shipped by deploy/clips-publish.sh;
the name gate is the security.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015RCWSTnb1KYTPyL4GmhGnF
This commit is contained in:
Eric Wagoner
2026-09-01 13:16:01 -04:00
co-authored by Claude Fable 5
parent 7c201554f5
commit 6c48174376
6 changed files with 561 additions and 3 deletions
+36
View File
@@ -216,3 +216,39 @@ export function archiveRoomFile(roomId: string): void {
mkdirSync(graveyard, { recursive: true });
renameSync(src, join(graveyard, `${roomId}.${Date.now()}.jsonl`));
}
// --- The clip vault. ------------------------------------------------------
// Showcase clips live beside the rooms as plain files — <slug>-fpv.mp4,
// <slug>-board.mp4, <slug>.jpg — described by clips.json, all published by
// deploy/clips-publish.sh. The server only ever reads them.
export interface ClipMeta {
name: string;
title: string;
blurb: string;
seconds: number;
}
const clipsDir = () => join(DATA_DIR, "..", "clips");
export function readClips(): ClipMeta[] {
const file = join(clipsDir(), "clips.json");
if (!existsSync(file)) return [];
try {
const parsed = JSON.parse(readFileSync(file, "utf8")) as ClipMeta[];
return parsed.filter((c) => /^[a-z0-9-]{1,60}$/.test(c.name));
} catch {
return [];
}
}
/** Resolve a clip asset request to its path — or null for any name that
* is not exactly a published clip file shape. The gate IS the security:
* nothing outside <slug>(-fpv|-board).mp4 / <slug>.jpg can be named. */
export function clipAssetPath(file: string): string | null {
if (!/^[a-z0-9-]{1,60}(-fpv|-board)\.mp4$/.test(file) && !/^[a-z0-9-]{1,60}\.jpg$/.test(file)) {
return null;
}
const path = join(clipsDir(), file);
return existsSync(path) ? path : null;
}