Players see their reports answered in the lobby ledger
Reports gain ids; replies live in the same JSONL, folding onto their report when read (legacy reports answer to their timestamp). The lobby asks with the same seat-token proof as the games ledger — wake-free — and lists each report with its reply and status, or 'the wizards are studying the moment'. deploy/feedback-reply.sh answers one from here. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015RCWSTnb1KYTPyL4GmhGnF
This commit is contained in:
co-authored by
Claude Fable 5
parent
eabc10f18c
commit
5abd0ba60e
@@ -10,6 +10,7 @@
|
||||
// {type:"catchUp", sinceSeq} replay of moves missed while away
|
||||
// {type:"chat", text} table talk to the room
|
||||
// {type:"feedback", happened, expected} a surprise report, pinned to room+seq
|
||||
// {type:"myFeedback", seats} your reports + the wizards' replies
|
||||
// {type:"rollDie"} the tabletop D4, published as talk
|
||||
// {type:"addBot", style?, tier?} host seats an automaton
|
||||
// {type:"watch", roomId} join the Peanut Gallery: nameless, read-only
|
||||
@@ -62,7 +63,8 @@ import {
|
||||
abandonRoom,
|
||||
} from "./rooms";
|
||||
import { engagementStats, recordHotseat } from "./stats";
|
||||
import { appendFeedback } from "./store";
|
||||
import { appendFeedback, readFeedback } from "./store";
|
||||
import { randomBytes } from "node:crypto";
|
||||
import { getShare, loadShares, mintShare } from "./shares";
|
||||
import { renderSharePng } from "./ogimage";
|
||||
import { BOT_LINES, type BanterTrigger } from "./banter";
|
||||
@@ -805,6 +807,7 @@ wss.on("connection", (socket) => {
|
||||
const happened = clean(msg.happened);
|
||||
if (!happened) return send(socket, { type: "error", message: "say what happened" });
|
||||
appendFeedback({
|
||||
id: randomBytes(4).toString("hex"),
|
||||
at: new Date().toISOString(),
|
||||
roomId: room.id,
|
||||
player: session.playerId ?? "(gallery)",
|
||||
@@ -817,6 +820,24 @@ wss.on("connection", (socket) => {
|
||||
send(socket, { type: "feedbackReceived" });
|
||||
break;
|
||||
}
|
||||
case "myFeedback": {
|
||||
// Reports for every seat this browser can prove — the same token
|
||||
// check as the games ledger, and just as wake-free.
|
||||
const seats = Array.isArray(msg.seats) ? msg.seats.slice(0, MAX_MYGAMES_SEATS) : [];
|
||||
const proven: { roomId: string; name: string }[] = [];
|
||||
for (const seat of seats) {
|
||||
if (typeof seat !== "object" || seat === null) continue;
|
||||
const roomId = String(seat.roomId ?? "").toUpperCase();
|
||||
const name = String(seat.name ?? "");
|
||||
const result = peekSummary(roomId, name, typeof seat.token === "string" ? seat.token : null);
|
||||
if (result !== null && result !== "badToken") proven.push({ roomId, name });
|
||||
}
|
||||
const reports = readFeedback()
|
||||
.filter((r) => proven.some((s) => s.roomId === r.roomId && s.name === r.player))
|
||||
.map(({ player: _player, ...r }) => r);
|
||||
send(socket, { type: "feedbackList", reports });
|
||||
break;
|
||||
}
|
||||
case "hotseatReport": {
|
||||
// A device finishes a handful of games at most; a firehose is abuse.
|
||||
if (++session.hotseatReports > 20) return;
|
||||
|
||||
Reference in New Issue
Block a user