The seat client sees wormholes; the skill records defeat three
Kestrel has won two of three duels through dimensional-warp tokens the ASCII view never rendered — a !! line now names every token pair. The skill's game-three scars: never lead the attack against him, destroy walls from range, and count deliveries, not flourishes. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015RCWSTnb1KYTPyL4GmhGnF
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Claude Fable 5
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@@ -72,6 +72,10 @@ function renderView(v) {
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out.push(`ROOM ${seat?.roomId} — you are ${v.you} (round ${v.turn.round}, ${v.activePlayerId}'s turn)`);
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out.push(lines.join("\n"));
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out.push("WARPS (rim passages): " + B.warps.map((w) => `${cellK(w.from.cell)}${w.from.side}→${cellK(w.to.cell)}`).join(" "));
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if (v.dimWarps.length) {
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out.push("!! DIMENSIONAL WARP TOKENS (player wormholes — CHECK EVERY TURN): " +
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v.dimWarps.map((w) => `${cellK(w.a)}↔${cellK(w.b)}`).join(" "));
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}
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for (const p of v.players) {
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const t = p.carriedTreasureId ? " CARRYING TREASURE" : "";
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out.push(` ${p.id === v.you ? "ME " : " "}${p.id}: ${p.life} life @${cellK(p.position)} home@${cellK(p.home)} hand:${p.handCount}${t}${p.alive ? "" : " DEAD"} displayed:[${p.displayed.map((c) => c.cardId).join(",")}]`);
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