The tester's second pass: the rule as written, advice that follows the board, the fold, the story on the replay page, and one click to begin

- Help said "walk, then act"; the rules let moves and cards come in any
  order, and now the help does too.
- The council's advice is derived from the live view while its panel is
  open, so a Number just played for movement is no longer recommended.
  It rests when the turn is not yours; "ask again" had nothing to add.
- The landing puts the name and the ways in before the clip, and beside
  it on a desktop: at 1280x720 the play button and Create/Join are above
  the fold.
- The replay page opens with the same deed the share card promises, and
  "play free" stands beside the reel instead of after the history.
- In hotseat the "pass the device" scrim stood above the roll-off, so the
  first click on "begin" landed on the handoff card. The handoff waits
  for the dice.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
This commit is contained in:
Eric Wagoner
2026-09-16 21:43:12 -04:00
co-authored by Claude Fable 5.1
parent 3d88f629b7
commit 4c2a253723
4 changed files with 90 additions and 43 deletions
+1 -1
View File
@@ -95,7 +95,7 @@ export const HOW_TO_PLAY: RulesSection[] = [
title: "Winning",
body: [
"Carry two treasures that aren't yours home — one at a time, to your home square, and drop them there — or be the last wizard standing. Lose both of your own treasures to enemy homes and you're out.",
"A turn is: walk, then act. Step up to three squares, select a card and choose its target, and End turn. The banner above the board keeps count of your moves and your treasures home.",
"Move and play cards in any order, then end your turn. You have three steps and one attack a turn — a step, a spell, two more steps is a fine turn. The banner above the board keeps count of your moves and your treasures home.",
],
},
{