Share a turn with the world: /watch links, cards and chrome included
The share button lands on the instant replay. One click mints a slug — persistent, unguessable, one per (room, turn) — and copies a /watch link anyone can open: the server rebuilds exactly that turn for the nameless SPECTATOR, public knowledge only, none of the rest of the game visible. The page arrives with its OpenGraph card pre-baked into the head (crawlers never run the app): the turn's title and round in the text, and an og.png of the maze itself — cells, walls, doors, warp mouths, homes, standees — painted server-side and PNG-encoded with nothing but node's own zlib. The viewer page wears its chrome: the WIZ-WAR masthead linking home, the turn's title, the reel opening straight into the turn-owner's eyes with a "watch it again" loop, and a footer that says what this table is and deals the visitor in. The share page loads as its own entry so a shared link never drags the full app's socket appetite along; the reel's modal scrim learns to stand in a page instead of over one. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Claude Fable 5
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@@ -290,7 +290,7 @@
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.map((b) => project(b, ex, ey))
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.filter((s): s is Projected => s !== null);
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for (const spot of rubble) {
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const s = project({ x: spot.x, y: spot.y, src: "/fx3d/rubble.png", scale: 0.4, rise: 0 }, ex, ey);
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const s = project({ x: spot.x, y: spot.y, src: "/fx3d/rubble.png", scale: 0.55, rise: 0 }, ex, ey);
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if (s) sprites.push({ ...s, fallback: "rubble" });
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}
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for (const f of fx) {
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