The duel skill learns the thornbush is a jail
Game six went to Kestrel 6-0 by heist: a five-turn mist-body robbed the bank I had just consolidated while I sat in his thornbush having read only the flattering half of the card. Scars recorded: thornbush ends your turn and eats the next, mist is immune to attack-typed counterplay so plan for where it lapses, forks that only threaten your own assets are published to-do lists, and spoken analysis is a shown card. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015RCWSTnb1KYTPyL4GmhGnF
This commit is contained in:
co-authored by
Claude Fable 5
parent
37a390ebbf
commit
3c70b9aedc
@@ -145,6 +145,42 @@ probing legality is free, so when unsure, try it and read the error.
|
||||
their delivery square as if they play perfectly, and treat every
|
||||
reprieve as a gift, not a pattern.
|
||||
|
||||
## Game-six scars (the heist)
|
||||
|
||||
- **THORNBUSH IS A JAIL, NOT A FORT**: entering one ends your turn,
|
||||
costs your ENTIRE next turn, and deals 1 damage. The "cannot be
|
||||
attacked" line is the bait; the two-turn tempo loss is the hook.
|
||||
Eric: "Few will dive into one unless they are desperate. You were
|
||||
confident, but not desperate." Enter a bush only when the
|
||||
alternative is death — and READ THE WHOLE CARD before calling
|
||||
anything a shelter. Three rules self-owns in two games (fear,
|
||||
thornbush) — the full text is one grep away, in my own repo.
|
||||
- **MIST-BODY IS A BANK ROBBER**: 5 turns untouchable, walks through
|
||||
doors and walls, picks up treasures, immune to every attack-typed
|
||||
card (drop-object, card-erasure, teleport-opponent included). While
|
||||
an enemy is misted, do not plan counterplay — plan for WHERE the
|
||||
mist will be when it lapses, and meanwhile DISPERSE value: banking
|
||||
everything on one home square builds the heist target. A creature
|
||||
guard is scenery to a ghost.
|
||||
- The bait-fork fallacy: I "forked" him between my two treasures, but
|
||||
both forks were MY assets. He ignored both and took the third thing
|
||||
— the treasure I'd just consolidated. When your fork only threatens
|
||||
what you own, it isn't a fork; it's a to-do list you published.
|
||||
|
||||
## The board is the truth (I keep paying for this one)
|
||||
|
||||
- NEVER narrate a persistent effect without re-verifying it in the
|
||||
CURRENT view. My stones get dispelled, my walls get melted, my
|
||||
theories get invented. Before crediting any creation, curse, or
|
||||
blockade in reasoning OR table talk, check the CONTENTS and
|
||||
SUSTAINED lines and the map glyphs THIS turn. Kestrel quietly
|
||||
removes my infrastructure and lets my own commentary reveal that I
|
||||
haven't noticed.
|
||||
- Corollary: every "go" starts with reading the events tail for what
|
||||
the OTHERS did to the board, not just where they stand. A dispel,
|
||||
a stone-to-water, or a rotate-sector in that tail invalidates last
|
||||
turn's map in my head.
|
||||
|
||||
## Playing well
|
||||
|
||||
- Kestrel (Eric) is EXCELLENT: he baited my thief, saved anti-anti for
|
||||
@@ -160,6 +196,12 @@ probing legality is free, so when unsure, try it and read the error.
|
||||
draw, and never announce plans. (Game one: I narrated my hand like a
|
||||
debug log until he asked why I was making it easy.) Trash talk freely
|
||||
— about the board, never your hand.
|
||||
- OPSEC round two (game six, violated AGAIN): analysis spoken aloud IS a
|
||||
card shown. Quoting a card's text with delight ("moves a piece to ANY
|
||||
square!") told him exactly what I held and what it does. Card-text
|
||||
lookups for cards in MY hand happen silently; my visible messages may
|
||||
discuss only what is already public on the board or in the chronicle.
|
||||
Even asking rules questions aloud about a specific card is a tell.
|
||||
- Send `chat` for table talk at dramatic moments; it's half the fun.
|
||||
|
||||
## Cadence
|
||||
|
||||
Reference in New Issue
Block a user