The raven sets expectations; Create and Join say so when the table is not yet reached
The lobby tells a challenger what to expect in the table's own voice: the keeper answers every raven, sometimes within the minute, sometimes after a night's sleep; the seat is held either way, and the table is theirs meanwhile. A Create or Join tried before the socket is open used to vanish; it now says the table is still being reached. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
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Claude Fable 5.1
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commit
3c10e0463f
@@ -720,7 +720,7 @@ class Net {
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create(name: string): void {
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this.you = name;
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this.spectating = false;
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this.send({ type: "create", name });
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if (!this.send({ type: "create", name })) this.flash("Still reaching the table — try again in a moment");
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}
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/** Take a seat in the Peanut Gallery: watch a game with no name and no voice. */
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@@ -737,7 +737,9 @@ class Net {
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const existing = this.seats.find(
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(s) => s.roomId === this.roomIdPending && s.name === name,
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);
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this.send({ type: "join", roomId, name, token: existing?.token ?? this.token });
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if (!this.send({ type: "join", roomId, name, token: existing?.token ?? this.token })) {
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this.flash("Still reaching the table — try again in a moment");
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}
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}
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/** Sit back down at a remembered seat. */
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