Wiz-War lives on the shared hall host: its scripts, skills and docs name it
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
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Claude Opus 5.5
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@@ -36,7 +36,7 @@ one (thief → target's steallables, deja-vu → discard contents, etc.).
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Fetch and replay production ledgers (details in auto-memory
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`wizwar-fetch-game-files`):
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scp root@104.236.96.198:/var/lib/wizwar/rooms/<CODE>.jsonl <scratchpad>/
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scp root@159.203.115.252:/var/lib/wizwar/rooms/<CODE>.jsonl <scratchpad>/
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Replay with `createGame({playerIds, seed, sets, colors, deckRev})` +
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`applyCommand` per command line (see `deploy/replay-verify.mjs`). Stop at
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@@ -50,7 +50,7 @@ each, and report phase / round / humans vs bots / last command's `at`.
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## 3. Determinism gate (before deploying engine changes)
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deploy/verify-ledgers.sh 104.236.96.198
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deploy/verify-ledgers.sh 159.203.115.252
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Strict-replays every production ledger against the local engine; one
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refused command fails. A room whose ledger no longer replays becomes
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