The lobby tells a caller what hour it is where the keeper lives, and that other games can go on in another tab
WIZWAR_KEEPER_TZ names the zone (Eastern by default); the room carries it and the client words the hour by the minute. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
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Claude Fable 5.1
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31bfcf7bc0
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35d805fda3
@@ -383,6 +383,8 @@ class Net {
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challenge = $state<{ by: string; at: string } | null>(null);
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/** The keeper's name, once the room has said it. */
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keeper = $state<string | null>(null);
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/** The keeper's time zone (IANA), for telling a caller what hour it is there. */
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keeperZone = $state<string | null>(null);
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view = $state<GameView | null>(null);
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log = $state<LogLine[]>([]);
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error = $state<string | null>(null);
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@@ -541,6 +543,7 @@ class Net {
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this.expected = msg.expected ?? [];
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this.challenge = msg.challenge ?? null;
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if (typeof msg.keeper === "string") this.keeper = msg.keeper;
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if (typeof msg.keeperZone === "string") this.keeperZone = msg.keeperZone;
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if (this.you && this.token) {
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const seat: Seat = { name: this.you, roomId: msg.roomId, token: this.token };
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localStorage.setItem(SEAT_KEY, JSON.stringify(seat));
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