Rev 9 ships with game thirteen's scars

The WARD's bite now rides the stack per its card text, cardless traps
carry their own damage through resolution, and the duel skill records
the goat: BUTT-HEAD's charge is cross-map physical that no spell-
counter answers, custody of one's own chest is a dial not a state, and
junction terrain outlives every spell cast near it. Ledgers verified.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015RCWSTnb1KYTPyL4GmhGnF
This commit is contained in:
Eric Wagoner
2026-08-29 00:10:13 -04:00
co-authored by Claude Fable 5
parent 019deedd85
commit 2a8539e59a
2 changed files with 43 additions and 5 deletions
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@@ -225,6 +225,21 @@ probing legality is free, so when unsure, try it and read the error.
expect neither bias nor exploitability from the bots — their BFS is
natively non-Euclidean.
## Game-thirteen scars (the goat)
- **BUTT-HEAD is a cross-map physical nuke**: damage = the full walked
distance of the charge, and it found 8 points across half a maze.
ABSORB SPELL answers spells ONLY — at low life with no teleport in
hand, there is NO answer to big physical; your only defenses are
position and never being worth the charge. Audit the hand for
physical answers separately from spell answers.
- He parks his OWN chest on open floor when he needs free arms —
custody is a dial, not a state. Watch every drop: grounded chests
are targets again the moment they land.
- My game-one wall and his one dust cloud shaped the ENTIRE game:
single-square terrain on a junction outlives every spell cast near
it. Place terrain at junctions, not corridors.
## The board is the truth (I keep paying for this one)
- NEVER narrate a persistent effect without re-verifying it in the