A room's link without a seat is now a place in the gallery: a tokenless
view that withholds any gesture hidden from anyone at the table, counted
for the table and the lobby. Seated wizards can talk; each line is a
ledger line, shown in the rail and in the lobby, and the hall counts
what was said while you were away. The hall's pitch no longer says two
wizards.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
Rooms take up to twelve seats and the host begins the duel with whoever
is seated; a full table begins by itself. The lobby is a roster with a
bot seat and the host's begin button. The ledger pins the turn and your
own columns and scrolls sideways to the rest; the phone bar shows every
wizard's health; a wizard who is out watches the rest; each charmed
wizard gets their own gesture; an unnamed spell goes at whoever hurt you
last, else the weakest opponent; a stab has a target from the start.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
Every deploy first replays every production ledger with the engine about
to ship. The droplet gains a nightly rollup of counts and a nightly
backup to Spaces, a pulse script the pulse skill reads, rate limits on
opening rooms and taking seats, and eviction of idle rooms from memory
with reload from their ledgers on the next visit.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
The store plays any seat, locally against the bot or remotely through
the server. A room has a four-letter code that is also its invite link;
the hall opens or joins one and lists the seats this browser holds with
whose move it is. The ledger and summary show every seat, threats name
their wizard, and the board is one component shared by the hall and the
room page.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Plain HTTP for actions and a websocket that only says "fetch again". A
room is its append-only ledger replayed from the top; the engine is
deterministic given the seed and the recorded inputs. Each seat sees a
view filtered to what the rules let it know. Bot seats are filled at
resolution time.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>