The keeper can say a word at a table through the keeper's door, signed as the keeper and heard whether or not the gallery may talk, so a call answered too late, after the duel began, can still be answered; waving-hands-say.sh sends it

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
This commit is contained in:
Eric WagonerandClaude Opus 5.5 committed 2026-10-20 13:16:57 -04:00
1 parent 745b8e99b9
commit f21b2c3b16
9 files changed
+48 -4

No files matched your search

+10
View File
@@ -5,6 +5,7 @@ import { afterEach, beforeEach, describe, expect, it } from 'vitest';
import { Rooms } from './rooms';
import { chooseBotTurn } from '../../src/lib/game/bot';
import { Store } from './store';
import { SPECTATOR } from '../../src/lib/game/state';
let dir: string;
beforeEach(() => {
@@ -38,6 +39,15 @@ describe('rooms', () => {
expect(() => rooms.seatOf(reopened, bo)).toThrow(/opens no seat/);
});
it("puts the keeper's word in the table's talk though the gallery may not talk, and a restart keeps it", () => {
const { rooms, room } = table();
expect(room.galleryTalk).toBe(false);
rooms.keeperSays(room, 'Kestrel', 'I came too late for the seat; call me again.');
const said = { id: SPECTATOR, name: 'Kestrel', keeper: true, text: 'I came too late for the seat; call me again.' };
expect(room.chat.at(-1)).toMatchObject(said);
expect(new Rooms(new Store(dir)).get(room.id).chat.at(-1)).toMatchObject(said);
});
it('re-seats only a wizard, and says when each last acted', () => {
const { rooms, room, ann } = table();
expect(() => rooms.reseat(room, 'Z')).toThrow(/No wizard sits/);