Gallery talk, the keeper's bell, rematches, seats that travel by phrase, and seats doubted before dropped
Brought over from the game kit, where they were ported from Wiz-War. The host may let the Peanut Gallery talk; a watcher signs a name no seat holds. A seated wizard may challenge Kestrel, the keeper: a seat is held, the call rings Sentry once per table, and the lobby says what hour it is where the keeper lives. A finished table may call for a rematch with the same company and bots, seats held. Transfer seat mints four words good for ten minutes and one use; the hall claims them. The hall forgets a held seat only on the second refusal in a row. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
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Claude Fable 5.1
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@@ -7,6 +7,8 @@ Type=simple
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User=waving-hands
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WorkingDirectory=/opt/waving-hands/app/server
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Environment=PORT=8788
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Environment=KEEPER=Kestrel
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Environment=KEEPER_TZ=America/New_York
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# Caddy terminates TLS; the plaintext port must not face the internet.
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Environment=HOST=127.0.0.1
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Environment=WH_DATA_DIR=/var/lib/waving-hands/rooms
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