Duels between people: rooms, the hall, and a games ledger

The store plays any seat, locally against the bot or remotely through
the server. A room has a four-letter code that is also its invite link;
the hall opens or joins one and lists the seats this browser holds with
whose move it is. The ledger and summary show every seat, threats name
their wizard, and the board is one component shared by the hall and the
room page.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
Eric Wagoner
2026-09-22 17:07:51 -04:00
co-authored by Claude Fable 5.1
parent 8366c9d7ff
commit e1bda87987
10 changed files with 1430 additions and 524 deletions
+3 -3
View File
@@ -1,5 +1,5 @@
<script lang="ts">
import { FOE, YOU, type Duel } from '$lib/game/duel.svelte';
import type { Duel } from '$lib/game/duel.svelte';
let { duel }: { duel: Duel } = $props();
@@ -14,10 +14,10 @@
<section class="result" id="turn-result" aria-label="What the last reveal did">
<h2>{summary.phase === 'timestop' ? 'In the stopped moment' : `Turn ${summary.turn + 1}`}</h2>
<dl>
{#each [YOU, FOE] as const as who (who)}
{#each duel.state.seats as who (who)}
{@const w = summary.wizards[who]}
<div>
<dt>{who === YOU ? 'You' : duel.foe.name}</dt>
<dt>{who === duel.me ? 'You' : duel.state.wizards[who].name}</dt>
<dd>
{#if w.effects.length === 0}
<span class="muted">untouched</span>