The reports desk: a slip for surprises, replies in the hall
A Report button in a room's masthead files what happened and what was expected, with a screenshot if there is one, pinned to the room and the turn and rung through Sentry. Reports and the keeper's replies live in feedback.jsonl beside the ledgers; the hall shows each seat's reports with the thread under them and a line to answer. pull-reports.sh mirrors the desk locally, report-reply.sh answers, and a skill works the desk. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
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Claude Fable 5.1
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@@ -24,7 +24,10 @@ the other wizard moves. An empty seat can be given to the bot. Each turn, choose
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hand, pick which completed spell (if any) each hand casts and at whom, and reveal. The rules
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are at `/rules`, and a walk through the page with screenshots at `/guide`. A room's link opened
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without a seat is the Peanut Gallery: a read-only view showing only what every wizard could see.
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Seated wizards can talk to the table; the talk is a ledger line like any other.
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Seated wizards can talk to the table; the talk is a ledger line like any other. The Report
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button in a room's masthead files a bug report pinned to the room and the turn, kept in
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`feedback.jsonl` beside the ledgers; `deploy/pull-reports.sh` mirrors them locally and
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`deploy/report-reply.sh` answers one, and the reply appears under the report in the player's hall.
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Around the two hands:
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