The Peanut Gallery and table talk
A room's link without a seat is now a place in the gallery: a tokenless view that withholds any gesture hidden from anyone at the table, counted for the table and the lobby. Seated wizards can talk; each line is a ledger line, shown in the rail and in the lobby, and the hall counts what was said while you were away. The hall's pitch no longer says two wizards. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
This commit is contained in:
co-authored by
Claude Fable 5.1
parent
75c2dc9241
commit
8e7376d59a
@@ -1,6 +1,7 @@
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<script lang="ts">
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import { page } from '$app/state';
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import Board from '$lib/components/Board.svelte';
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import TableTalk from '$lib/components/TableTalk.svelte';
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import { seatFor } from '$lib/game/client';
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import { COMPACT_QUERY, Duel, NAME_MAX, playerName } from '$lib/game/duel.svelte';
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@@ -15,8 +16,11 @@
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const link = $derived(typeof location === 'undefined' ? '' : `${location.origin}/join/${roomId}`);
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const lobby = $derived(room !== null && !room.remote?.started);
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const watching = $derived(room?.spectating ?? false);
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/** A watcher may still sit while the table is laid and a seat is free. */
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const seatFree = $derived(!!room?.remote && !room.remote.started && room.remote.seats.length < room.remote.size);
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// Return to a held seat, or offer one.
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// Return to a held seat, or take a place in the gallery and offer one.
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$effect(() => {
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const id = roomId;
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room = null;
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@@ -25,6 +29,9 @@
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if (!held) {
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name = playerName();
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joining = true;
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Duel.watchRoom(id)
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.then((remote) => (room = new Duel(remote)))
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.catch((e: Error) => (error = e.message));
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return;
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}
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joining = false;
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@@ -84,7 +91,13 @@
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<header class="masthead">
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<div>
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<h1>Waving Hands</h1>
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{#if room?.remote?.started}
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{#if room?.remote?.started && watching}
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<p class="standfirst">
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From the Peanut Gallery you watch
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{#each room.others as id, i (id)}{#if i > 0}{i === room.others.length - 1 ? ' and ' : ', '}{/if}<em>{room.state.wizards[id].name}</em>{/each} duel.
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{#if !room.remote.connected}<span class="muted">Reconnecting to the duel.</span>{/if}
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</p>
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{:else if room?.remote?.started}
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<p class="standfirst">
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You are <em>{room.you.name}</em>, duelling
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{#each room.others as id, i (id)}{#if i > 0}{i === room.others.length - 1 ? ' and ' : ', '}{/if}<em>{room.state.wizards[id].name}</em>{/each}.
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@@ -97,8 +110,11 @@
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<nav class="actions">
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{#if room}
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<button type="button" class="quiet room" title="Copy the invite link" onclick={copyLink}>
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<span class="muted">invite friends · room</span> <b>{roomId}</b>{copied ? ' · link copied' : ''}
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<span class="muted">{watching ? 'watching · room' : 'invite friends · room'}</span> <b>{roomId}</b>{copied ? ' · link copied' : ''}
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</button>
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{#if room.remote && room.remote.audience > 0}
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<span class="audience" title="the Peanut Gallery">{room.remote.audience} in the gallery</span>
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{/if}
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{/if}
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<a class="quiet" href="/guide">How to play</a>
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<a class="quiet" href="/rules">Rules</a>
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@@ -110,11 +126,11 @@
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<p class="notice">{error}</p>
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{/if}
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{#if joining}
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{#if joining && seatFree}
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<section class="lobby">
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<p class="eyebrow">room {roomId}</p>
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<h2>Take a seat</h2>
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<p>A wizard has opened this table and is gathering opponents.</p>
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<p>A wizard has opened this table and is gathering opponents. Choose a name and sit; the duel begins when the host says.</p>
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<form class="rename" onsubmit={takeSeat}>
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<label class="field">
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<span>Your name</span>
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@@ -122,15 +138,27 @@
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</label>
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<button type="submit" class="reveal small" disabled={busy}>Sit down</button>
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</form>
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<p class="muted">Just watching? You are in the Peanut Gallery until you sit.</p>
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</section>
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{:else if room && lobby}
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{/if}
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{#if room && lobby}
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{@const r = room.remote!}
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{@const hostName = r.seats.find((s) => s.id === r.host)?.name ?? 'the host'}
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<section class="lobby">
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<p class="eyebrow">room {roomId}</p>
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<h2>The table is laid</h2>
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<p>Send this link, or the code. Whoever opens it takes a seat; the table holds a dozen.</p>
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<p class="link-row"><code>{link}</code><button type="button" class="quiet" onclick={copyLink}>{copied ? 'Copied' : 'Copy link'}</button></p>
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{#if watching}
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<h2>At the table</h2>
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{#if seatFree}
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<p>{hostName} is gathering wizards. Sit down above, or watch from the gallery until the duel begins.</p>
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{:else}
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<p>The table is full. You watch from the Peanut Gallery; the duel begins when {hostName} says.</p>
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{/if}
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{:else}
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<p class="eyebrow">room {roomId}</p>
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<h2>The table is laid</h2>
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<p>Send this link, or the code. Whoever opens it takes a seat; the table holds a dozen. Anyone who arrives once the duel has begun watches from the Peanut Gallery.</p>
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<p class="link-row"><code>{link}</code><button type="button" class="quiet" onclick={copyLink}>{copied ? 'Copied' : 'Copy link'}</button></p>
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{/if}
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<ul class="roster">
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{#each r.seats as s (s.id)}
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<li>
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@@ -138,25 +166,28 @@
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<span class="muted">{s.id === r.host ? 'opened the table' : s.bot ? 'the bot' : 'seated'}{s.id === r.seat ? ', you' : ''}</span>
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</li>
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{/each}
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<li class="empty muted">{r.size - r.seats.length} of {r.size} seats empty</li>
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<li class="empty muted">{r.size - r.seats.length} of {r.size} seats empty{#if r.audience > 0}; {r.audience} in the gallery{/if}</li>
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</ul>
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<div class="ways">
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{#if r.seats.length < r.size}
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<button type="button" class="quiet" onclick={() => room?.addBot()}>Seat a bot</button>
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{/if}
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{#if room.isHost}
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<button type="button" class="reveal small" disabled={r.seats.length < 2} onclick={() => room?.begin()}>Begin the duel</button>
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<span class="muted">{r.seats.length < 2 ? 'once a second wizard is seated' : `with ${r.seats.length} wizards`}</span>
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{:else}
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<span class="muted">{hostName} will begin the duel when the table is ready.</span>
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{/if}
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</div>
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{#if !watching}
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<div class="ways">
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{#if r.seats.length < r.size}
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<button type="button" class="quiet" onclick={() => room?.addBot()}>Seat a bot</button>
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{/if}
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{#if room.isHost}
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<button type="button" class="reveal small" disabled={r.seats.length < 2} onclick={() => room?.begin()}>Begin the duel</button>
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<span class="muted">{r.seats.length < 2 ? 'once a second wizard is seated' : `with ${r.seats.length} wizards`}</span>
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{:else}
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<span class="muted">{hostName} will begin the duel when the table is ready.</span>
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{/if}
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</div>
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{/if}
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{#if r.error}<p class="notice">{r.error}</p>{/if}
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<div class="lobby-talk"><TableTalk duel={room} /></div>
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</section>
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{:else if room}
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<Board duel={room} />
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{:else if !error}
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<p class="notice muted">Finding your seat.</p>
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<p class="notice muted">{joining ? 'Finding the table.' : 'Finding your seat.'}</p>
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{/if}
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<footer class="colophon">
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@@ -217,6 +248,19 @@
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font-weight: 600;
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}
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.audience {
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align-self: center;
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font-size: 0.85rem;
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font-style: italic;
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color: var(--bone-faint);
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white-space: nowrap;
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}
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.lobby-talk {
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max-width: 28em;
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margin-top: 1rem;
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}
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.eyebrow {
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font-size: 0.85rem;
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letter-spacing: 0.12em;
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