The masthead, the scrim, the quiet button and the colophon are styled once in app.css instead of pasted into each page and slip with drifting paddings; the style blocks of the play page and the board are indented like the rest of the files; and comments in script and CSS say what the code does or guards, in plain words, where they had been written in the game's own voice
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0141G6xqLeNRYEtviLWSB5Up
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@@ -1,6 +1,6 @@
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<script lang="ts">
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// A crowded table's rail: every other wizard on one line, with the one
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// you are looking at opened out. Your own panel stays in full above.
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// The rail for three or more opponents: each on one line, with the focused
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// one expanded. The player's own status card stays above in full.
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import WizardStatus from './WizardStatus.svelte';
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import type { Duel } from '$lib/game/duel.svelte';
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import { seatColor } from '$lib/game/colors';
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