The family list knows the hall: about panels link to gamehall.kestrelsnest.social, and a new game gets a card there
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
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Claude Fable 5.1
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38e5f8b28d
@@ -1,6 +1,6 @@
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<script lang="ts">
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import { goto } from '$app/navigation';
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import { otherGames, type FamilyGame } from '$lib/family';
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import { loadFamily, type FamilyGame } from '$lib/family';
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import { allSeats, api, doubtSeat, forgetSeat, rememberSeat, ServerError, trustSeat, type Report, type Tally } from '$lib/game/client';
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import { Duel, duel, NAME_MAX, playerName, rememberName } from '$lib/game/duel.svelte';
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import { unreadTalk } from '$lib/game/talk';
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@@ -21,8 +21,12 @@
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const hours = (minutes: number) => (minutes < 90 ? `${minutes} minutes` : `${Math.round(minutes / 60)} hours`);
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/** The other games of Kestrel's Hall, for the about panel. */
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let family = $state<FamilyGame[]>([]);
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let hall = $state('');
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$effect(() => {
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void otherGames('waving-hands').then((g) => (family = g));
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void loadFamily('waving-hands').then((f) => {
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family = f.games;
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hall = f.hall;
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});
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});
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/** Reports this browser's seats have filed, with the keeper's replies. */
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let reports = $state<Report[]>([]);
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@@ -314,7 +318,7 @@
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</p>
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{/if}
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{#if family.length}
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<h3>More games in Kestrel's Hall</h3>
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<h3>More games in {#if hall}<a href={hall}>Kestrel's Hall</a>{:else}Kestrel's Hall{/if}</h3>
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<ul class="family">
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{#each family as g (g.slug)}
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<li><a href={g.url}>{g.name}</a>: {g.pitch} <span class="muted">{g.players} players; {g.origin}.</span></li>
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+13
-6
@@ -1,6 +1,7 @@
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// The other games of Kestrel's Hall, from the family list the kit keeps
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// (family.json, one copy shipped with every game), so a player who liked one
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// table can find the next. This game is left out of its own list.
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// table can find the next, and the hall's front door. This game is left out
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// of its own list.
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export interface FamilyGame {
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slug: string;
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@@ -11,13 +12,19 @@ export interface FamilyGame {
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origin: string;
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}
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export async function otherGames(self: string): Promise<FamilyGame[]> {
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/** The family list: the hall's front door and every game but this one. */
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export interface Family {
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hall: string;
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games: FamilyGame[];
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}
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export async function loadFamily(self: string): Promise<Family> {
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try {
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const res = await fetch('/family.json', { cache: 'no-cache' });
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if (!res.ok) return [];
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const data = (await res.json()) as { games?: FamilyGame[] };
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return (data.games ?? []).filter((g) => g.slug !== self);
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if (!res.ok) return { hall: '', games: [] };
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const data = (await res.json()) as { hall?: string; games?: FamilyGame[] };
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return { hall: data.hall ?? '', games: (data.games ?? []).filter((g) => g.slug !== self) };
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} catch {
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return [];
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return { hall: '', games: [] };
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}
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}
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