The tally is told as Wiz-War tells it: the game's own story on cards, then the ledgers in detail
A few counts that are the game's story (games finished, how they were won, hours at the table) stand large on cards in the accent color, the rest follow in a column of figures, then the fine print: Tally.svelte, shared through the kit, with each game choosing its counts and words. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jm2auWk6RP71CjaAb4FMoG
This commit is contained in:
co-authored by
Claude Opus 5.5
parent
b300c0852b
commit
34b367249e
@@ -1,5 +1,6 @@
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<script lang="ts">
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<script lang="ts">
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import About from './About.svelte';
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import About from './About.svelte';
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import TallyBoard from './Tally.svelte';
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import { goto } from '$app/navigation';
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import { goto } from '$app/navigation';
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import { loadFamily, type FamilyGame } from '$lib/family';
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import { loadFamily, type FamilyGame } from '$lib/family';
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import { allSeats, api, doubtSeat, forgetSeat, rememberSeat, ServerError, trustSeat, type Report, type Tally } from '$lib/game/client';
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import { allSeats, api, doubtSeat, forgetSeat, rememberSeat, ServerError, trustSeat, type Report, type Tally } from '$lib/game/client';
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@@ -23,6 +24,30 @@
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if (aboutOpen && !tally) api.tally().then((t) => (tally = t)).catch(() => (tally = null));
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if (aboutOpen && !tally) api.tally().then((t) => (tally = t)).catch(() => (tally = null));
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});
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});
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const hours = (minutes: number) => (minutes < 90 ? `${minutes} minutes` : `${Math.round(minutes / 60)} hours`);
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const hours = (minutes: number) => (minutes < 90 ? `${minutes} minutes` : `${Math.round(minutes / 60)} hours`);
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/** The tally as the about panel tells it: this game's own story on cards, the rest in detail. */
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const told = $derived.by(() => {
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const t = tally;
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if (!t) return null;
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const headline = [
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{ n: t.gamesFinished, label: t.gamesFinished === 1 ? 'duel fought to a finish' : 'duels fought to a finish' },
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{ n: t.byGame['duels won with every rival slain'] ?? 0, label: 'won with every rival slain' },
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{ n: t.byGame["duels won by a rival's surrender"] ?? 0, label: "won by a rival's surrender" },
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{ n: hours(t.minutesAtTable), label: 'at the table' }
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];
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const told = new Set<string>(['duels won with every rival slain', "duels won by a rival's surrender"]);
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const details = [
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{ n: t.gamesBegun, label: `duels begun, at ${t.tablesOpened} ${t.tablesOpened === 1 ? 'table' : 'tables'}` },
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{ n: t.namesSeated, label: t.namesSeated === 1 ? 'name has taken a seat' : 'names have taken a seat' },
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{ n: t.turnsPlayed, label: `turns of gestures written; ${t.longestGameTurns} in the longest duel` },
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{ n: t.gamesWithBot, label: `duels with the bot seated` },
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...(t.talkLines ? [{ n: t.talkLines, label: t.talkLines === 1 ? 'line of table talk' : 'lines of table talk' }] : []),
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...Object.entries(t.byGame).filter(([label]) => !told.has(label)).map(([label, n]) => ({ n, label }))
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];
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const first = t.firstGameAt ? `The first duel began ${new Date(t.firstGameAt).toLocaleDateString(undefined, { year: 'numeric', month: 'long', day: 'numeric' })}. ` : '';
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return { headline, details, note: `${first}Names are counted, not people: one player under two names is two here. Table time counts only the minutes between reveals, so a duel left open overnight adds nothing for the night.` };
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});
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/** The other games of Kestrel's Hall, for the about panel. */
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/** The other games of Kestrel's Hall, for the about panel. */
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let family = $state<FamilyGame[]>([]);
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let family = $state<FamilyGame[]>([]);
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let hall = $state('');
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let hall = $state('');
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</div>
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</div>
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{/snippet}
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{/snippet}
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{#snippet aboutTally()}
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{#snippet aboutTally()}
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<div class="about-body">
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{#if told}
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{#if tally}
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<TallyBoard title="How much love the duel is getting" headline={told.headline} details={told.details} note={told.note} />
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<dl class="tally">
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<dt>{tally.gamesFinished}</dt><dd>{tally.gamesFinished === 1 ? 'duel' : 'duels'} fought to a finish, of {tally.gamesBegun} begun at {tally.tablesOpened} {tally.tablesOpened === 1 ? 'table' : 'tables'}</dd>
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<dt>{tally.namesSeated}</dt><dd>{tally.namesSeated === 1 ? 'name has' : 'names have'} taken a seat</dd>
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<dt>{tally.turnsPlayed}</dt><dd>turns of gestures written; {tally.longestGameTurns} in the longest duel</dd>
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<dt>{hours(tally.minutesAtTable)}</dt><dd>at the table, by the clock between reveals</dd>
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<dt>{tally.gamesWithBot}</dt><dd>{tally.gamesWithBot === 1 ? 'duel' : 'duels'} with the bot seated; {tally.talkLines} {tally.talkLines === 1 ? 'line' : 'lines'} of table talk</dd>
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{#each Object.entries(tally.byGame) as [label, n] (label)}
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<dt>{n}</dt><dd>{label}</dd>
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{/each}
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</dl>
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<p class="muted small">
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{#if tally.firstGameAt}The first duel began {new Date(tally.firstGameAt).toLocaleDateString(undefined, { year: 'numeric', month: 'long', day: 'numeric' })}.{/if}
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Names are counted, not people: one wizard under two names is two here. Table time counts only the minutes between reveals, so a duel left open overnight adds nothing for the night.
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</p>
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{:else}
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{:else}
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<p class="muted">Counting…</p>
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<p class="muted">Counting…</p>
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{/if}
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{/if}
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</div>
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{/snippet}
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{/snippet}
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{#snippet aboutFamily()}
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{#snippet aboutFamily()}
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<div class="about-body">{#if family.length}
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<div class="about-body">{#if family.length}
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@@ -700,23 +709,6 @@
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margin-top: 0.6rem;
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margin-top: 0.6rem;
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}
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}
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.tally {
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display: grid;
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grid-template-columns: max-content 1fr;
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gap: 0.25rem 0.9rem;
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margin: 0.4rem 0 0.6rem;
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}
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.tally dt {
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text-align: right;
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font-weight: 500;
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color: var(--bone);
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}
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.tally dd {
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margin: 0;
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}
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.about-body em {
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.about-body em {
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color: var(--bone);
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color: var(--bone);
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}
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}
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@@ -0,0 +1,94 @@
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<script lang="ts" module>
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/** One count told: the number, and what it counts. */
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export interface TallyLine {
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n: number | string;
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label: string;
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}
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</script>
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<script lang="ts">
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// What the ledgers add up to, told as Wiz-War tells it: a few counts that
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// are the game's own story, large, on cards; then the rest in a column of
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// figures; then the fine print. Each game chooses its counts and words.
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let { headline, details, note, title = 'How much love the table is getting' }: { headline: TallyLine[]; details: TallyLine[]; note?: string; title?: string } =
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$props();
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const shown = (n: number | string) => (typeof n === 'number' ? n.toLocaleString() : n);
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</script>
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<h3>{title}</h3>
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<div class="stories">
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{#each headline as s (s.label)}
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<div class="story"><span class="big">{shown(s.n)}</span><span>{s.label}</span></div>
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{/each}
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</div>
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{#if details.length}
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<h3>The ledgers in detail</h3>
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<dl class="ledger">
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{#each details as d (d.label)}
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<dt>{shown(d.n)}</dt><dd>{d.label}</dd>
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{/each}
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</dl>
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{/if}
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{#if note}<p class="note">{note}</p>{/if}
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<style>
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h3 {
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font-size: 0.8rem;
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font-weight: 600;
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letter-spacing: 0.12em;
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text-transform: uppercase;
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color: var(--bone);
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border-bottom: 1px solid var(--rule-strong);
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padding-bottom: 0.25rem;
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margin: 0.2rem 0 0.7rem;
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}
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.stories {
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display: grid;
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grid-template-columns: repeat(auto-fit, minmax(8.5rem, 1fr));
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gap: 0.7rem;
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margin: 0 0 1.2rem;
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}
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.story {
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display: flex;
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flex-direction: column;
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align-items: center;
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text-align: center;
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gap: 0.2rem;
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background: var(--slate-deep);
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border: 1px solid var(--rule-strong);
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border-radius: 4px;
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padding: 0.7rem 0.5rem 0.6rem;
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font-size: 0.9rem;
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color: var(--bone-dim);
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}
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.big {
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font-size: 1.9rem;
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font-weight: 700;
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line-height: 1.05;
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color: var(--ember);
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font-variant-numeric: tabular-nums;
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}
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.ledger {
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display: grid;
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grid-template-columns: auto 1fr;
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gap: 0.35rem 0.8rem;
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margin: 0 0 1rem;
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}
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.ledger dt {
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font-weight: 700;
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color: var(--ember);
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text-align: right;
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white-space: nowrap;
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font-variant-numeric: tabular-nums;
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}
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.ledger dd {
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margin: 0;
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color: var(--bone-dim);
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}
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.note {
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font-size: 0.85rem;
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font-style: italic;
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color: var(--bone-faint);
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}
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</style>
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