Embed the bggpipe "Game Shelves" export (static/games/) into a themed Hugo page. A small loader (embed.js) fetches each export page, lifts out its <main>, rewrites relative URLs, and rewires game links to ?g=<slug> so the blog chrome stays on every page; embed.css scopes the export's component styling to the embed. The export itself is untouched and stays re-exportable. Adds the menu entry and excludes badges/ from deploy. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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<title>Gloomhaven: Jaws of the Lion · The Game Shelves</title>
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<header class="site"><a href=".././">The Game Shelves</a>
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<span class="sub">a board game library</span></header>
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<p><a href="../">← the whole library</a> · <a href="https://boardgamegeek.com/boardgame/291457" rel="noopener">view on BGG ↗</a></p>
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<h1>Gloomhaven: Jaws of the Lion <span class="meta">(2020)</span></h1>
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<div class="detail">
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<div class="art"><img src="../art/291457.jpg" alt="box art for Gloomhaven: Jaws of the Lion"></div>
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<div class="facts"><div class="factrow"><b>players</b> 1–4 players (best at 2)</div><div class="factrow"><b>playing time</b> 30–120 min</div><div class="factrow"><b>ages</b> 14+</div><div class="factrow"><b>weight</b> 3.64 / 5</div><div class="factrow"><b>BGG rank</b> 12</div><div class="factrow"><b>BGG rating</b> 8.35</div><div class="factrow"><b>designers</b> <span class="chip">Isaac Childres</span></div><div class="factrow"><b>artists</b> <span class="chip">Francesca Baerald</span> <span class="chip">David Demaret</span> <span class="chip">Alexandr Elichev</span></div><div class="factrow"><b>publishers</b> <span class="chip">Cephalofair Games</span> <span class="chip">Albi</span> <span class="chip">Albi Polska</span> <span class="chip">Arclight Games</span> <span class="chip">CoolPlay</span> <span class="chip">Feuerland Spiele</span></div><div class="factrow"><b>categories</b> <span class="chip">Adventure</span> <span class="chip">Exploration</span> <span class="chip">Fantasy</span> <span class="chip">Fighting</span> <span class="chip">Miniatures</span></div><div class="factrow"><b>mechanics</b> <span class="chip">Action Queue</span> <span class="chip">Action Retrieval</span> <span class="chip">Campaign / Battle Card Driven</span> <span class="chip">Communication Limits</span> <span class="chip">Cooperative Game</span> <span class="chip">Critical Hits and Failures</span> <span class="chip">Deck Construction</span> <span class="chip">Grid Movement</span> <span class="chip">Hand Management</span> <span class="chip">Hexagon Grid</span> <span class="chip">Legacy Game</span> <span class="chip">Line of Sight</span> <span class="chip">Multi-Use Cards</span> <span class="chip">Once-Per-Game Abilities</span> <span class="chip">Player Elimination</span> <span class="chip">Role Playing</span> <span class="chip">Scenario / Mission / Campaign Game</span> <span class="chip">Simultaneous Action Selection</span> <span class="chip">Solo / Solitaire Game</span> <span class="chip">Variable Player Powers</span></div></div>
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<div class="card desc">Gloomhaven: Jaws of the Lion is a standalone game that takes place before the events of Gloomhaven. The game includes four new characters — Valrath Red Guard (tank, crowd control), Inox Hatchet (ranged damage), Human Voidwarden (support, mind control), and Quatryl Demolitionist (melee damage, obstacle manipulation) — that can also be used in the original Gloomhaven game.
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The game also includes 16 monster types (including seven new standard monsters and three new bosses) and a new campaign with 25 scenarios that invites the heroes to investigate a case of mysterious disappearances within the city. Is it the work of Vermlings, or is something far more sinister going on?
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Gloomhaven: Jaws of the Lion is aimed at a more casual audience to get people into the gameplay more quickly. All of the hard-to-organize cardboard map tiles have been removed, and instead players will play on the scenario book itself, which features new artwork unique to each scenario. The last barrier to entry — i.e., learning the game — has also been lowered through a simplified rule set and a five-scenario tutorial that will ease new players into the experience.</div>
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