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Eric WagonerandClaude Opus 4.8 f6611257b3 Add themed board game library at /mygames/
Embed the bggpipe "Game Shelves" export (static/games/) into a themed
Hugo page. A small loader (embed.js) fetches each export page, lifts out
its <main>, rewrites relative URLs, and rewires game links to ?g=<slug>
so the blog chrome stays on every page; embed.css scopes the export's
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Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-06 19:15:26 -04:00

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<title>Dark Cults · The Game Shelves</title>
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<header class="site"><a href=".././">The Game Shelves</a>
<span class="sub">a board game library</span></header>
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<p><a href="../">← the whole library</a> · <a href="https://boardgamegeek.com/boardgame/1784" rel="noopener">view on BGG ↗</a></p>
<h1>Dark Cults <span class="meta">(1983)</span></h1>
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<div class="art"><img src="../art/1784-110926.jpg" alt="box art for Dark Cults"></div>
<div class="facts"><div class="factrow"><b>players</b> 2 players (best at 2)</div><div class="factrow"><b>playing time</b> 60 min</div><div class="factrow"><b>ages</b> 10+</div><div class="factrow"><b>weight</b> 1.45 / 5</div><div class="factrow"><b>BGG rank</b> 10937</div><div class="factrow"><b>BGG rating</b> 6.91</div><div class="factrow"><b>designers</b> <span class="chip">Kenneth Rahman</span></div><div class="factrow"><b>artists</b> <span class="chip">Kenneth Rahman</span></div><div class="factrow"><b>publishers</b> <span class="chip">Dark House</span></div><div class="factrow"><b>categories</b> <span class="chip">Card Game</span> <span class="chip">Horror</span></div><div class="factrow"><b>mechanics</b> <span class="chip">Storytelling</span></div></div>
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<div class="card"><div class="factrow"><b>my copy</b> First edition · 1983</div><div class="factrow"><b>publishers</b> <span class="chip">Dark House</span></div><div class="factrow"><b>languages</b> <span class="chip">English</span></div></div>
<div class="card desc">An early story-telling card game from the co-designer of Divine Right and Knights of Camelot.
It is a story-telling card game, foreshadowing Once Upon a Time: The Storytelling Card Game. In it, the two players represent Life and Death, respectively, and each tries to guide a horror story to their corresponding outcome. As well as horror, the creator suggests that the game could be used for a science-fiction or mystery story, although the game&#x27;s cards may be poorly suited to this.
The second edition was packaged with a magazine called The Cultist. It proposed solo and four-player variants, and additional &quot;object&quot; cards for the game.</div>
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