Port the export's physical shelf layout (.wall/.orow/.ocell) into the scoped embed.css so /mygames/?g=shelves renders the wall in true proportions, using the cream board color and accent-purple links for legibility on the dark theme. Includes a fresh bggpipe re-export (new Etherfields and Red Dragon Inn titles, updated art). embed.js/embed.css are untouched by the export. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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HTML
37 lines
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HTML
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<title>Onitama · The Game Shelves</title>
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<meta name="description" content="Onitama in The Game Shelves">
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<meta property="og:title" content="Onitama · The Game Shelves">
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<link rel="icon" href="data:image/svg+xml,<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 100 100'><text y='.9em' font-size='90'>🎲</text></svg>">
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<header class="site"><a href=".././">The Game Shelves</a>
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<span class="sub">a board game library</span></header>
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<main>
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<p><a href="../">← the whole library</a> · <a href="https://boardgamegeek.com/boardgame/160477" rel="noopener">view on BGG ↗</a></p>
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<h1>Onitama <span class="meta">(2014)</span></h1>
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<div class="detail">
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<div class="art"><img src="../art/160477-269392.jpg" alt="box art for Onitama"></div>
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<div class="facts"><div class="factrow"><b>players</b> 2 players (best at 2)</div><div class="factrow"><b>playing time</b> 15–20 min</div><div class="factrow"><b>ages</b> 10+</div><div class="factrow"><b>weight</b> 1.66 / 5</div><div class="factrow"><b>BGG rank</b> 362</div><div class="factrow"><b>BGG rating</b> 7.33</div><div class="factrow"><b>designers</b> <span class="chip">Shimpei Sato</span></div><div class="factrow"><b>artists</b> <span class="chip">Jun Kondo</span> <span class="chip">Mariusz Szmerdt</span></div><div class="factrow"><b>publishers</b> <span class="chip">Arcane Wonders</span> <span class="chip">conception</span> <span class="chip">Dice Tower Essentials</span> <span class="chip">Igiari</span> <span class="chip">Maldito Games</span> <span class="chip">Pegasus Spiele</span></div><div class="factrow"><b>categories</b> <span class="chip">Abstract Strategy</span></div><div class="factrow"><b>mechanics</b> <span class="chip">Grid Movement</span> <span class="chip">Hand Management</span> <span class="chip">Pattern Movement</span> <span class="chip">Square Grid</span> <span class="chip">Static Capture</span></div></div>
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</div>
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<div class="card"><div class="factrow"><b>my copy</b> English edition · 2016</div><div class="factrow"><b>publishers</b> <span class="chip">Arcane Wonders</span> <span class="chip">conception</span> <span class="chip">Dice Tower Essentials</span></div><div class="factrow"><b>languages</b> <span class="chip">English</span></div></div>
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<div class="card desc">Onitama is a two-player, perfect information abstract game with a random starting set-up. On a 5x5 board, both players start with five pawns on their side, with the main pawn in the middle.
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Each player has two open cards that each display a possible move for any of her pieces. There is a fifth card that cannot be used by either player. On a player's turn, she chooses one of her cards, moves one of her pieces according to the chosen card, then replaces the card she used with the fifth card. The other player then chooses one of his cards, moves accordingly, and exchanges that card with this fifth card — which is, of course, the card the first player just used.
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Moving onto one of the opponent's pawns removes that pawn from the game. Taking the opponent's main pawn, or moving your main pawn into your opponent's main pawn's starting space, wins you the game.</div><div class="card"><div class="factrow"><b>where it lives</b> Library Kallax · B4</div></div>
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<p>The Game Shelves · cataloged from shelf photos by
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<a href="https://git.kestrelsnest.social/eric/bggpipe"
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rel="noopener">bggpipe</a></p>
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<p>Game data and cover images from <a href="https://boardgamegeek.com"
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rel="noopener">BoardGameGeek</a>. BoardGameGeek and BGG are trademarks of
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