Port the export's physical shelf layout (.wall/.orow/.ocell) into the scoped embed.css so /mygames/?g=shelves renders the wall in true proportions, using the cream board color and accent-purple links for legibility on the dark theme. Includes a fresh bggpipe re-export (new Etherfields and Red Dragon Inn titles, updated art). embed.js/embed.css are untouched by the export. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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93 lines
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<title>Munchkin · The Game Shelves</title>
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<meta name="description" content="Munchkin in The Game Shelves">
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<meta property="og:title" content="Munchkin · The Game Shelves">
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<link rel="icon" href="data:image/svg+xml,<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 100 100'><text y='.9em' font-size='90'>🎲</text></svg>">
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<header class="site"><a href=".././">The Game Shelves</a>
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<span class="sub">a board game library</span></header>
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<main>
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<p><a href="../">← the whole library</a> · <a href="https://boardgamegeek.com/boardgame/1927" rel="noopener">view on BGG ↗</a></p>
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<h1>Munchkin <span class="meta">(2001)</span></h1>
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<div class="detail">
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<div class="art"><img src="../art/1927-28144.jpg" alt="box art for Munchkin"></div>
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<div class="facts"><div class="factrow"><b>players</b> 3–6 players (best at 4)</div><div class="factrow"><b>playing time</b> 60–120 min</div><div class="factrow"><b>ages</b> 10+</div><div class="factrow"><b>weight</b> 1.82 / 5</div><div class="factrow"><b>BGG rank</b> 6517</div><div class="factrow"><b>BGG rating</b> 5.87</div><div class="factrow"><b>designers</b> <span class="chip">Steve Jackson (I)</span></div><div class="factrow"><b>artists</b> <span class="chip">Alex Fernandez (I)</span> <span class="chip">Edwin Huang</span> <span class="chip">Steve Jackson (I)</span> <span class="chip">John Kovalic</span> <span class="chip">Ian McGinty</span> <span class="chip">Heather Oliver</span> <span class="chip">Philip Reed</span> <span class="chip">Gabby Ruenes</span></div><div class="factrow"><b>publishers</b> <span class="chip">Steve Jackson Games</span> <span class="chip">(Unknown)</span> <span class="chip">ADC Blackfire Entertainment</span> <span class="chip">Arclight Games</span> <span class="chip">Black Monk</span> <span class="chip">BoardM Factory</span></div><div class="factrow"><b>categories</b> <span class="chip">Card Game</span> <span class="chip">Fantasy</span> <span class="chip">Fighting</span> <span class="chip">Humor</span></div><div class="factrow"><b>mechanics</b> <span class="chip">Hand Management</span> <span class="chip">Race</span> <span class="chip">Take That</span> <span class="chip">Variable Player Powers</span></div></div>
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</div>
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<div class="card"><div class="factrow"><b>my copy</b> English edition 2009, 15th printing · 2009</div><div class="factrow"><b>publishers</b> <span class="chip">Steve Jackson Games</span></div><div class="factrow"><b>languages</b> <span class="chip">English</span></div></div>
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<div class="card desc">Publisher's DescriptionGo down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
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Admit it. You love it.
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This award-winning card game, designed by Steve Jackson, captures the essence of the dungeon experience... with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm... or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon...
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And it's illustrated by John Kovalic! Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they're laughing, you can steal their stuff.
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OtherPart of the Munchkin series.
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Munchkin is a satirical card game based on the clichés and oddities of Dungeons and Dragons and other role-playing games. Each player starts at level 1 and the winner is the first player to reach level 10. Players can acquire familiar D&D style character classes during the game which determine to some extent the cards they can play.
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There are two types of cards - treasure and encounters. Each turn the current players 'kicks down the door' - drawing an encounter card from the deck. Usually this will involve battling a monster. Monsters have their own levels and players must try and overcome it using the levels, weapons and powers they have acquired during the game or run away. Other players can chose to help the player or hinder by adding extra monsters to the encounter. Defeating a monster will usually result in drawing treasure cards and acquiring levels. Being defeated by a monster results in "bad stuff" which usually involves losing levels and treasure.
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In May 2010, Steve Jackson Games made the "big announcement." Many rules and cards were changed. See The Great 2010 Munchkin Changeover for details. Of note to Munchkin fans, the Kneepads of Allure card, which had been removed in the 14th printing, was added back to the game but modified to be less powerful.
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Sequels:
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The Good, the Bad, and the Munchkin
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Munchkin Apocalypse
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Munchkin Axe Cop
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Munchkin Bites!
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Munchkin Booty
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Munchkin Conan
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Munchkin Cthulhu
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Munchkin Fu
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Munchkin Impossible
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Munchkin Legends
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Munchkin Pathfinder
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Munchkin Zombies
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Star Munchkin
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Super Munchkin
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Related Board Games
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Munchkin Quest
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Online play
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Vassal does not support Munchkin anymore. Former link: Vassal Module
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Pegasus Expansions
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Munchkin Sammlerbox
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Munchkin Sammlerkoffer
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Munchkin Promotional Bookmarks
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Munchkin Weihnachtsedition - The same as Munchkin, but with a promotional button that grants the wearer extra treasure (when worn in December).
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Online PlaythroughThere's a great YouTube playthrough with Will Wheaton and Steve Jackson (yes, the Steve Jackson) found here LINK</div><div class="card"><div class="factrow"><b>where it lives</b> Library Kallax · C3</div></div>
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<p>The Game Shelves · cataloged from shelf photos by
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rel="noopener">bggpipe</a></p>
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<p>Game data and cover images from <a href="https://boardgamegeek.com"
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