Port the export's physical shelf layout (.wall/.orow/.ocell) into the scoped embed.css so /mygames/?g=shelves renders the wall in true proportions, using the cream board color and accent-purple links for legibility on the dark theme. Includes a fresh bggpipe re-export (new Etherfields and Red Dragon Inn titles, updated art). embed.js/embed.css are untouched by the export. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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HTML
57 lines
4.7 KiB
HTML
<!doctype html>
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<html lang="en">
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<meta charset="utf-8">
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<title>Etherfields: Funeral Witch Campaign · The Game Shelves</title>
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<meta name="description" content="Etherfields: Funeral Witch Campaign in The Game Shelves">
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<meta property="og:title" content="Etherfields: Funeral Witch Campaign · The Game Shelves">
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<meta property="og:image" content="../art/291131-475388.jpg">
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<link rel="icon" href="data:image/svg+xml,<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 100 100'><text y='.9em' font-size='90'>🎲</text></svg>">
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<link rel="stylesheet" href="../style.css">
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<header class="site"><a href=".././">The Game Shelves</a>
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<span class="sub">a board game library</span></header>
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<main>
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<p><a href="../">← the whole library</a> · <a href="https://boardgamegeek.com/boardgame/291131" rel="noopener">view on BGG ↗</a></p>
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<h1>Etherfields: Funeral Witch Campaign <span class="meta">(2022)</span></h1>
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<div class="detail">
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<div class="art"><img src="../art/291131-475388.jpg" alt="box art for Etherfields: Funeral Witch Campaign"></div>
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<div class="facts"><div class="factrow"><b>players</b> 1–4 players (best at 2)</div><div class="factrow"><b>playing time</b> 90–180 min</div><div class="factrow"><b>ages</b> 14+</div><div class="factrow"><b>weight</b> 3.00 / 5</div><div class="factrow"><b>BGG rating</b> 8.36</div><div class="factrow"><b>designers</b> <span class="chip">Andrzej Betkiewicz</span> <span class="chip">Michał Oracz</span></div><div class="factrow"><b>artists</b> <span class="chip">Piotr Gacek</span></div><div class="factrow"><b>publishers</b> <span class="chip">Awaken Realms</span> <span class="chip">YOKA Games</span></div><div class="factrow"><b>categories</b> <span class="chip">Adventure</span> <span class="chip">Expansion for Base-game</span> <span class="chip">Exploration</span> <span class="chip">Fantasy</span> <span class="chip">Miniatures</span></div><div class="factrow"><b>mechanics</b> <span class="chip">Cooperative Game</span> <span class="chip">Deck, Bag, and Pool Building</span> <span class="chip">Grid Movement</span> <span class="chip">Modular Board</span> <span class="chip">Role Playing</span> <span class="chip">Storytelling</span></div></div>
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</div>
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<div class="card"><div class="factrow"><b>my copy</b> English edition · 2022</div><div class="factrow"><b>publishers</b> <span class="chip">Awaken Realms</span></div><div class="factrow"><b>languages</b> <span class="chip">English</span></div></div>
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<div class="card desc">Story
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Funeral Witch is a very mysterious and dark figure, representing, among other things, sadness, pain and regret after a loss. She can be moody, chaotic, temperamental but still seeks solace - at each encounter her behaviour changes completely from the previous one. Will we discover the key to these changes? If so, will it be easier for us to prepare for the next encounter with her?
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Fluctuation, but also cyclicality is the rhythm in which this campaign will be played. Will we drown in the depths of black sorrow, or will we find a ray of light that will lead us to a mysterious goal?
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In this story we will be accompanied by drabness, darkness and ruins.
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Gameplay
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In this campaign, one of the main attractions, distinguishing it from the others, is a special additional 48-page Book of Scripts. Normally, in Etherfields, all adventures, scripts, conversations, scenes, etc. are placed directly on cards and tiles, and the amount of text is heavily balanced by graphics. Here, much more is pure text, and it is mainly used to conduct very extensive dialogues with the characters of this campaign.
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Featured dream locations
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We will climb the stairs and ride up in the old elevator to the highest floors of a crumbling, half-broken, block of flats.
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We will come across a strange cemetery, located on the roof of a building.
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We will visit the Museum of Death and the Great Cathedral.
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We will struggle with the snow void.
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And we will take part in a game of hide and seek.
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—description from the publisher</div><div class="card"><div class="factrow"><b>where it lives</b> Library Right Shelving · E1</div></div>
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<p>The Game Shelves · cataloged from shelf photos by
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<a href="https://git.kestrelsnest.social/eric/bggpipe"
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rel="noopener">bggpipe</a></p>
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<p>Game data and cover images from <a href="https://boardgamegeek.com"
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rel="noopener">BoardGameGeek</a>. BoardGameGeek and BGG are trademarks of
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