Port the export's physical shelf layout (.wall/.orow/.ocell) into the scoped embed.css so /mygames/?g=shelves renders the wall in true proportions, using the cream board color and accent-purple links for legibility on the dark theme. Includes a fresh bggpipe re-export (new Etherfields and Red Dragon Inn titles, updated art). embed.js/embed.css are untouched by the export. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
37 lines
3.3 KiB
HTML
37 lines
3.3 KiB
HTML
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<title>Dark Cults · The Game Shelves</title>
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<meta name="description" content="Dark Cults in The Game Shelves">
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<meta property="og:title" content="Dark Cults · The Game Shelves">
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<meta property="og:image" content="../art/1784-110926.jpg">
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<link rel="icon" href="data:image/svg+xml,<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 100 100'><text y='.9em' font-size='90'>🎲</text></svg>">
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<header class="site"><a href=".././">The Game Shelves</a>
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<span class="sub">a board game library</span></header>
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<main>
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<p><a href="../">← the whole library</a> · <a href="https://boardgamegeek.com/boardgame/1784" rel="noopener">view on BGG ↗</a></p>
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<h1>Dark Cults <span class="meta">(1983)</span></h1>
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<div class="detail">
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<div class="art"><img src="../art/1784-110926.jpg" alt="box art for Dark Cults"></div>
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<div class="facts"><div class="factrow"><b>players</b> 2 players (best at 2)</div><div class="factrow"><b>playing time</b> 60 min</div><div class="factrow"><b>ages</b> 10+</div><div class="factrow"><b>weight</b> 1.45 / 5</div><div class="factrow"><b>BGG rank</b> 10937</div><div class="factrow"><b>BGG rating</b> 6.91</div><div class="factrow"><b>designers</b> <span class="chip">Kenneth Rahman</span></div><div class="factrow"><b>artists</b> <span class="chip">Kenneth Rahman</span></div><div class="factrow"><b>publishers</b> <span class="chip">Dark House</span></div><div class="factrow"><b>categories</b> <span class="chip">Card Game</span> <span class="chip">Horror</span></div><div class="factrow"><b>mechanics</b> <span class="chip">Storytelling</span></div></div>
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</div>
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<div class="card"><div class="factrow"><b>my copy</b> First edition · 1983</div><div class="factrow"><b>publishers</b> <span class="chip">Dark House</span></div><div class="factrow"><b>languages</b> <span class="chip">English</span></div></div>
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<div class="card desc">An early story-telling card game from the co-designer of Divine Right and Knights of Camelot.
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It is a story-telling card game, foreshadowing Once Upon a Time: The Storytelling Card Game. In it, the two players represent Life and Death, respectively, and each tries to guide a horror story to their corresponding outcome. As well as horror, the creator suggests that the game could be used for a science-fiction or mystery story, although the game's cards may be poorly suited to this.
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The second edition was packaged with a magazine called The Cultist. It proposed solo and four-player variants, and additional "object" cards for the game.</div><div class="card"><div class="factrow"><b>where it lives</b> Library Left Shelving · D1</div></div>
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<p>The Game Shelves · cataloged from shelf photos by
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rel="noopener">bggpipe</a></p>
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<p>Game data and cover images from <a href="https://boardgamegeek.com"
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rel="noopener">BoardGameGeek</a>. BoardGameGeek and BGG are trademarks of
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