Add shelves page to game library; refresh bggpipe export
Port the export's physical shelf layout (.wall/.orow/.ocell) into the scoped embed.css so /mygames/?g=shelves renders the wall in true proportions, using the cream board color and accent-purple links for legibility on the dark theme. Includes a fresh bggpipe re-export (new Etherfields and Red Dragon Inn titles, updated art). embed.js/embed.css are untouched by the export. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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<title>Wiz-War (9th Edition) · The Game Shelves</title>
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<meta name="description" content="Wiz-War (9th Edition) in The Game Shelves">
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<meta property="og:title" content="Wiz-War (9th Edition) · The Game Shelves">
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<meta property="og:image" content="../art/324937.jpg">
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<meta property="og:image" content="../art/324937-537230.jpg">
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<link rel="icon" href="data:image/svg+xml,<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 100 100'><text y='.9em' font-size='90'>🎲</text></svg>">
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<link rel="stylesheet" href="../style.css">
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<header class="site"><a href=".././">The Game Shelves</a>
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<p><a href="../">← the whole library</a> · <a href="https://boardgamegeek.com/boardgame/324937" rel="noopener">view on BGG ↗</a></p>
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<h1>Wiz-War (9th Edition) <span class="meta">(2023)</span></h1>
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<div class="detail">
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<div class="art"><img src="../art/324937.jpg" alt="box art for Wiz-War (9th Edition)"></div>
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<div class="facts"><div class="factrow"><b>players</b> 2–6 players (best at 4)</div><div class="factrow"><b>playing time</b> 60 min</div><div class="factrow"><b>ages</b> 10+</div><div class="factrow"><b>weight</b> 2.00 / 5</div><div class="factrow"><b>BGG rank</b> 11443</div><div class="factrow"><b>BGG rating</b> 6.75</div><div class="factrow"><b>designers</b> <span class="chip">Tom Jolly</span></div><div class="factrow"><b>artists</b> <span class="chip">Phil Foglio</span></div><div class="factrow"><b>publishers</b> <span class="chip">Steve Jackson Games</span></div><div class="factrow"><b>categories</b> <span class="chip">Fantasy</span> <span class="chip">Fighting</span></div><div class="factrow"><b>mechanics</b> <span class="chip">Grid Movement</span> <span class="chip">Map Deformation</span> <span class="chip">Modular Board</span> <span class="chip">Player Elimination</span></div></div>
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<div class="art"><img src="../art/324937-537230.jpg" alt="box art for Wiz-War (9th Edition)"></div>
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<div class="facts"><div class="factrow"><b>players</b> 2–6 players (best at 4)</div><div class="factrow"><b>playing time</b> 60 min</div><div class="factrow"><b>ages</b> 10+</div><div class="factrow"><b>weight</b> 2.00 / 5</div><div class="factrow"><b>BGG rank</b> 11450</div><div class="factrow"><b>BGG rating</b> 6.75</div><div class="factrow"><b>designers</b> <span class="chip">Tom Jolly</span></div><div class="factrow"><b>artists</b> <span class="chip">Phil Foglio</span></div><div class="factrow"><b>publishers</b> <span class="chip">Steve Jackson Games</span></div><div class="factrow"><b>categories</b> <span class="chip">Fantasy</span> <span class="chip">Fighting</span></div><div class="factrow"><b>mechanics</b> <span class="chip">Grid Movement</span> <span class="chip">Map Deformation</span> <span class="chip">Modular Board</span> <span class="chip">Player Elimination</span></div></div>
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</div>
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<div class="card"><div class="factrow"><b>my copy</b> English edition · 2023</div><div class="factrow"><b>publishers</b> <span class="chip">Steve Jackson Games</span></div><div class="factrow"><b>languages</b> <span class="chip">English</span></div></div>
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<div class="card desc">In Wiz-War, players are transformed into wizards who attempt to collect treasures from a twisted maze.
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At the heart of the game is a deck of cards that the players use to cast spells, power up spells, and augment movement. Each turn, players can move up to three spaces (or more with the use of number cards). However, the goal is to penetrate the other players' sections of the maze, pick up one of their treasures, and bring it back to your home base. The first player to capture two such treasures or kill all the other wizards wins.</div>
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At the heart of the game is a deck of cards that the players use to cast spells, power up spells, and augment movement. Each turn, players can move up to three spaces (or more with the use of number cards). However, the goal is to penetrate the other players' sections of the maze, pick up one of their treasures, and bring it back to your home base. The first player to capture two such treasures or kill all the other wizards wins.</div><div class="card"><div class="factrow"><b>where it lives</b> Library Kallax · D1</div></div>
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<footer>
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<p><a class="pbb" href="https://boardgamegeek.com" rel="noopener"><img src="../art/powered-by-bgg.png" alt="Powered by BGG" height="40"></a></p>
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<p>The Game Shelves · cataloged from shelf photos by
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