Add shelves page to game library; refresh bggpipe export

Port the export's physical shelf layout (.wall/.orow/.ocell) into the
scoped embed.css so /mygames/?g=shelves renders the wall in true
proportions, using the cream board color and accent-purple links for
legibility on the dark theme. Includes a fresh bggpipe re-export (new
Etherfields and Red Dragon Inn titles, updated art). embed.js/embed.css
are untouched by the export.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Eric Wagoner
2026-08-09 16:36:24 -04:00
co-authored by Claude Opus 4.8
parent f6611257b3
commit cfabb20537
339 changed files with 2022 additions and 608 deletions
+1 -1
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@@ -18,7 +18,7 @@
<div class="facts"><div class="factrow"><b>players</b> 24 players (best at 4, 4+)</div><div class="factrow"><b>playing time</b> 60 min</div><div class="factrow"><b>ages</b> 10+</div><div class="factrow"><b>weight</b> 2.00 / 5</div><div class="factrow"><b>BGG rank</b> 3049</div><div class="factrow"><b>BGG rating</b> 6.87</div><div class="factrow"><b>designers</b> <span class="chip">Tom Jolly</span></div><div class="factrow"><b>artists</b> <span class="chip">Tom Jolly</span> <span class="chip">Phil Morrissey</span></div><div class="factrow"><b>publishers</b> <span class="chip">(Web published)</span> <span class="chip">Chessex</span> <span class="chip">Jolly Games</span></div><div class="factrow"><b>categories</b> <span class="chip">Fantasy</span> <span class="chip">Fighting</span></div><div class="factrow"><b>mechanics</b> <span class="chip">Modular Board</span> <span class="chip">Player Elimination</span></div></div>
</div>
<div class="card"><div class="factrow"><b>my copy</b> Chessex sixth edition · 1993</div><div class="factrow"><b>publishers</b> <span class="chip">Chessex</span></div><div class="factrow"><b>languages</b> <span class="chip">English</span></div></div>
<div class="card desc">In the light, beer &amp; pretzels type of game Wiz-War, players are transformed into wizards attempting to collect treasures from a twisted little maze. At the heart of the game is a deck of cards that the players use to cast spells, power-up spells, and augment movement. Each turn, players can move up to three spaces (or more with the use of number cards). However, the goal is to penetrate the other players&#x27; sections of the maze, pick up one of their treasures, and bring it back to your home base. The first player to capture two such treasures or kill all the other wizards wins.</div>
<div class="card desc">In the light, beer &amp; pretzels type of game Wiz-War, players are transformed into wizards attempting to collect treasures from a twisted little maze. At the heart of the game is a deck of cards that the players use to cast spells, power-up spells, and augment movement. Each turn, players can move up to three spaces (or more with the use of number cards). However, the goal is to penetrate the other players&#x27; sections of the maze, pick up one of their treasures, and bring it back to your home base. The first player to capture two such treasures or kill all the other wizards wins.</div><div class="card"><div class="factrow"><b>where it lives</b> Library Kallax · D1</div></div>
<footer>
<p><a class="pbb" href="https://boardgamegeek.com" rel="noopener"><img src="../art/powered-by-bgg.png" alt="Powered by BGG" height="40"></a></p>
<p>The Game Shelves · cataloged from shelf photos by