Add shelves page to game library; refresh bggpipe export

Port the export's physical shelf layout (.wall/.orow/.ocell) into the
scoped embed.css so /mygames/?g=shelves renders the wall in true
proportions, using the cream board color and accent-purple links for
legibility on the dark theme. Includes a fresh bggpipe re-export (new
Etherfields and Red Dragon Inn titles, updated art). embed.js/embed.css
are untouched by the export.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Eric Wagoner
2026-08-09 16:36:24 -04:00
co-authored by Claude Opus 4.8
parent f6611257b3
commit cfabb20537
339 changed files with 2022 additions and 608 deletions
+6
View File
@@ -50,6 +50,12 @@ main > .meta { color:var(--ink-soft-on-sky); }
.card { background:var(--board); border:1px solid var(--line);
border-radius:.8rem; padding:.9rem 1.1rem; margin-top:1rem; }
.desc { white-space:pre-wrap; }
.wall { display:flex; flex-direction:column; gap:.5rem; margin:.7rem 0 1.4rem; }
.orow { display:flex; gap:.5rem; }
.ocell { flex-basis:0; min-width:0; background:#fff;
border:1px solid var(--line); border-radius:.6rem; padding:.5rem .6rem; }
.ozone { font-size:.72rem; color:var(--accent); margin-left:.3rem; }
.ogames { margin:.3rem 0 0; font-size:.82rem; line-height:1.5; }
footer { margin:2rem 0 1rem; color:var(--ink-soft-on-sky); font-size:.8rem;
text-align:center; }
footer a { color:var(--accent); }