Add shelves page to game library; refresh bggpipe export
Port the export's physical shelf layout (.wall/.orow/.ocell) into the scoped embed.css so /mygames/?g=shelves renders the wall in true proportions, using the cream board color and accent-purple links for legibility on the dark theme. Includes a fresh bggpipe re-export (new Etherfields and Red Dragon Inn titles, updated art). embed.js/embed.css are untouched by the export. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Claude Opus 4.8
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@@ -50,6 +50,12 @@ main > .meta { color:var(--ink-soft-on-sky); }
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.card { background:var(--board); border:1px solid var(--line);
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border-radius:.8rem; padding:.9rem 1.1rem; margin-top:1rem; }
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.desc { white-space:pre-wrap; }
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.wall { display:flex; flex-direction:column; gap:.5rem; margin:.7rem 0 1.4rem; }
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.orow { display:flex; gap:.5rem; }
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.ocell { flex-basis:0; min-width:0; background:#fff;
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border:1px solid var(--line); border-radius:.6rem; padding:.5rem .6rem; }
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.ozone { font-size:.72rem; color:var(--accent); margin-left:.3rem; }
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.ogames { margin:.3rem 0 0; font-size:.82rem; line-height:1.5; }
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footer { margin:2rem 0 1rem; color:var(--ink-soft-on-sky); font-size:.8rem;
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text-align:center; }
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footer a { color:var(--accent); }
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